Difference between revisions of "Fusion Ball Defences"
Jump to navigation
Jump to search
Bomb Bloke (talk | contribs) |
|||
Line 1: | Line 1: | ||
− | The | + | == General Information == |
+ | |||
+ | The fusion ball defence module is a [[Base Defense Measures (UFO Defense)|defense measure]] that launches fusion balls against an incoming retaliator (an alien [[Battleship]]). | ||
+ | |||
+ | It is the end result of fusion based research, and the single most powerful offensive system available to protect your base. | ||
+ | |||
+ | While the increase in power over the [[Plasma Defences|plasma defenses]] is proportional to the increase in initial cost, maintenance is only marginally more expensive. | ||
+ | |||
+ | == Statistics == | ||
+ | |||
+ | Construction Time: 34 days<br> | ||
+ | Construction Cost: $800,000<br> | ||
+ | Maintenance: $14,000/month<br> | ||
+ | <br> | ||
+ | Defense Value: 1,200<br> | ||
+ | Hit Ratio: 80%<br> |
Revision as of 06:47, 10 October 2005
General Information
The fusion ball defence module is a defense measure that launches fusion balls against an incoming retaliator (an alien Battleship).
It is the end result of fusion based research, and the single most powerful offensive system available to protect your base.
While the increase in power over the plasma defenses is proportional to the increase in initial cost, maintenance is only marginally more expensive.
Statistics
Construction Time: 34 days
Construction Cost: $800,000
Maintenance: $14,000/month
Defense Value: 1,200
Hit Ratio: 80%