GEOSCAPE.EXE

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Revision as of 03:22, 23 May 2006 by Ethereal Cereal (talk | contribs) (added tank & inbuilt alien weapons location info)
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The "Geoscape" program that handles base management and aircraft, a.k.a. XCOM outside of tactical combat.


XCOM:UFO Defense (U.S. DOS) version 1.4:

  • Is 382,957 bytes long
  • Has alien statistics starting at (non-offset) byte 379,729. There are 33 records of 39 bytes each. No alien names, though.


XCOM Windows Collector's Edition: what's the right name for this edition, folks?

  • Is 495,616 bytes long


  • Starting at byte 648, reads:
XCOM: UFO Defense Gold Edition
This awesome game was compiled on Sep  8 1999 at 08:57:11
Copyright - 1999 Hasbro Interactive/MicroProse Software
Party on dude.


  • Has alien statistics starting at (non-offset) byte 480,145. There are 33 records of 39 bytes each. No alien names, though.


  • Has tank & inbuilt alien weapon stats at byte 447,868:
  • You'll see sets of data that resemble weapon stats. From damage type, damage, firing costs, etc. They're all stored in 16-bit words (i.e. 2 bytes).
  • The rocket tank's launcher for example will have a value set of 2 (high-ex), 12 (default ammo), 85 (damage), 55, 45, 0 (aimed-snap-auto costs), 115, 75, 0 (aimed-snap-auto accuracies). Etc.
  • 8 records, each 20 bytes long, in this order:
Tank/Cannon
Tank/Rocket Launcher
Tank/Laser
Hovertank/Plasma
Hovertank/Launcher
Celatid
Cyberdisc
Sectopod




That's because the Windows CE version has no GEOSCAPE.EXE file. This file, along with BATTLESCAPE.EXE, are added by XCOMUTIL!

--Danial 15:01, 30 Nov 2005 (PST)