Difference between revisions of "Gaining permanent control of a Chryssalid/Tentaculat"

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In order to gain permanent [[mind control]]/[[molecular control]] over a [[Chryssalid]] or [[Tentaculat]], [[mind control]]/[[molecular control]] a [[zombie]] and shoot it.
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#REDIRECT [[Exploiting Mind Control#Resurrect_Zombified_Agents]]
 
 
The tentaculat/chrysallid that will appear that turn is hostile, but don't kill it. Next turn, and for the rest of the mission, it will be controlled by you without additional mind control actions.
 
 
 
If you lost a soldier/aquanaut to make the zombie he will be back after the mission if the controlled alien survives.
 
 
 
[[Category:Oddities and bugs]]
 

Latest revision as of 21:18, 19 November 2008