Difference between revisions of "Gaining permanent control of a Chryssalid/Tentaculat"
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the tentaculat/chrysallid is hostile however dont kill it... next turns its yours... and will be yours for the rest of the mission. | the tentaculat/chrysallid is hostile however dont kill it... next turns its yours... and will be yours for the rest of the mission. | ||
− | my suggestion for tftd is to give it a heavy thermal lance... then | + | my suggestion for tftd is to give it a heavy thermal lance... then it can be useful even against lobstermen. |
Revision as of 13:25, 22 March 2005
This one is pretty easy,
in ufo find a zombie(a civilian or one of your men) in tftd find a weak aquanaut you dont need and make him become a zombie with a tentaculat. then mc the zombie and shoot it. the tentaculat/chrysallid is hostile however dont kill it... next turns its yours... and will be yours for the rest of the mission.
my suggestion for tftd is to give it a heavy thermal lance... then it can be useful even against lobstermen.