Difference between revisions of "Game Files"

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(Added all file names)
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=Geoscape Files=
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These files are used by the Geoscape portion of the game.
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*ACTS.DAT
 
*ACTS.DAT
 
*AKNOW.DAT
 
*AKNOW.DAT
 
*[[ALIEN.DAT]] - Contains Alien activity in Countries and areas, for graphs
 
*[[ALIEN.DAT]] - Contains Alien activity in Countries and areas, for graphs
 
*[[ASTORE.DAT]] - Has the info on aliens in alien containment.
 
*[[ASTORE.DAT]] - Has the info on aliens in alien containment.
*[[BASE.DAT]] - Has all of the base layout and contents information. As well as base name info.
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*[[BASE.DAT]] - Has all of the base layout and contents information, radar scanning abilities and other base information.
 
*BGLOB.DAT
 
*BGLOB.DAT
 
*[[BPROD.DAT]] - List of goods being produced.
 
*[[BPROD.DAT]] - List of goods being produced.
*[[CRAFT.DAT]] - Has all the craft info, weapons, fuel, damage and items onboard.
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*[[CRAFT.DAT]] - Has all the craft info, weapons, fuel, damage and items onboard. Also stores UFO information.  
 
*[[DIPLOM.DAT]] - Diplomacy info.
 
*[[DIPLOM.DAT]] - Diplomacy info.
*[[FACIL.DAT]] - Info on facilities you can build.
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*[[FACIL.DAT]] - Info on facilities you can build.  
 
*GEODATA.DAT
 
*GEODATA.DAT
 
*[[IGLOB.DAT]] - Date and time.
 
*[[IGLOB.DAT]] - Date and time.
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*LEASE.DAT
 
*LEASE.DAT
 
*[[LIGLOB.DAT]] - Money!
 
*[[LIGLOB.DAT]] - Money!
*[[LOC.DAT]] - Location of bases on the planet as well as other things like ships.
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*[[LOC.DAT]] - Location of bases on the planet as well as other things like ships.  
*[[MAP.DAT]] - Stores tile information for the whole map.
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*MISDATA.DAT
 
*MISDATA.DAT
*[[OBPOS.DAT]] - Stores all the objects that your soldiers can pick up (guns, corpses, etc).
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*[[PRODUCT.DAT]] - Info on things you can produce.
 
*[[PRODUCT.DAT]] - Info on things you can produce.
 
*[[PROJECT.DAT]] - These are things you are researching.
 
*[[PROJECT.DAT]] - These are things you are researching.
 
*[[PURCHASE.DAT]] - Info on stuff you can buy.
 
*[[PURCHASE.DAT]] - Info on stuff you can buy.
 
*[[RESEARCH.DAT]] - Completed research.
 
*[[RESEARCH.DAT]] - Completed research.
*[[ROUTES.DAT]] - Stores nodes for soldier and alien spawn points, also acts as waypoints etc.
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*[[SAVEINFO.DAT]] - Name of the saved game.
 
*[[SAVEINFO.DAT]] - Name of the saved game.
 
*[[SEEMAP.DAT]] - Fog of war overlay.
 
*[[SEEMAP.DAT]] - Fog of war overlay.
*[[SMOKEBIT.DAT]] - Smoke particles and fire patches on the map.
 
*[[SMOKEREF.DAT]] - Smoke particles and fire patches on the map.
 
 
*[[SOLDIER.DAT]] - Data about the soldiers.
 
*[[SOLDIER.DAT]] - Data about the soldiers.
*[[SOURCEMP.DAT]] and [[TERMP.DAT]] - Both files are light source overlays. Ones for mobile light sources (i.e. your soldiers) and the other is for ambient lighting.
 
 
*[[TRANSFER.DAT]] - Personnel and goods being transferred.
 
*[[TRANSFER.DAT]] - Personnel and goods being transferred.
 
*UIGLOB.DAT
 
*UIGLOB.DAT
*[[UNITPOS.DAT]] - Tells you where each unit is on the map.
 
*[[UNITREF.DAT]] - Contains ALL the info about the units in combat.
 
 
*[[UP.DAT]] - UFOpaedia info.
 
*[[UP.DAT]] - UFOpaedia info.
*[[WGLOB.DAT]] - Map information, like map dimensions. Might also include the tileset and whatnot. Also stores the current turn and the actual turns.
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*[[XBASES.DAT]] - Alien Base information
 
*[[XBASES.DAT]] - Alien Base information
 
*[[XCOM.DAT]] - Contains X-Com activity in Countries and areas, for graphs
 
*[[XCOM.DAT]] - Contains X-Com activity in Countries and areas, for graphs
 
*ZONAL.DAT
 
*ZONAL.DAT
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=Battlescape Files=
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These files are created and used by the tactical portion of the game.
 +
 +
*[[MAP.DAT]] - Stores tile information for the whole map.
 +
*[[OBPOS.DAT]] - Stores all the objects that your soldiers can pick up (guns, corpses, etc).
 +
*[[ROUTES.DAT]] - Stores nodes for soldier and alien spawn points, also acts as waypoints etc.
 +
*[[SEEMAP.DAT]] - Fog of war overlay.
 +
*[[SOURCEMP.DAT]] and [[TERMP.DAT]] - Both files are light source overlays. Ones for mobile light sources (i.e. your soldiers) and the other is for ambient lighting.
 +
*[[SMOKEBIT.DAT]] - Smoke particles and fire patches on the map.
 +
*[[SMOKEREF.DAT]] - Smoke particles and fire patches on the map.
 +
 +
*[[UNITPOS.DAT]] - Tells you where each unit is on the map.
 +
*[[UNITREF.DAT]] - Contains ALL the info about the units in combat. Soldiers in this file are virtual copies of the soldiers in soldier.dat
 +
*[[WGLOB.DAT]] - Map information, like map dimensions. Might also include the tileset and other map information. Stores the current turn and the actual turns, used mainly for grenade detonation conditions.

Revision as of 04:29, 23 September 2005

Geoscape Files

These files are used by the Geoscape portion of the game.

  • ACTS.DAT
  • AKNOW.DAT
  • ALIEN.DAT - Contains Alien activity in Countries and areas, for graphs
  • ASTORE.DAT - Has the info on aliens in alien containment.
  • BASE.DAT - Has all of the base layout and contents information, radar scanning abilities and other base information.
  • BGLOB.DAT
  • BPROD.DAT - List of goods being produced.
  • CRAFT.DAT - Has all the craft info, weapons, fuel, damage and items onboard. Also stores UFO information.
  • DIPLOM.DAT - Diplomacy info.
  • FACIL.DAT - Info on facilities you can build.
  • GEODATA.DAT
  • IGLOB.DAT - Date and time.
  • INTER.DAT
  • LEASE.DAT
  • LIGLOB.DAT - Money!
  • LOC.DAT - Location of bases on the planet as well as other things like ships.
  • MISDATA.DAT
  • XBASES.DAT - Alien Base information
  • XCOM.DAT - Contains X-Com activity in Countries and areas, for graphs
  • ZONAL.DAT

Battlescape Files

These files are created and used by the tactical portion of the game.

  • MAP.DAT - Stores tile information for the whole map.
  • OBPOS.DAT - Stores all the objects that your soldiers can pick up (guns, corpses, etc).
  • ROUTES.DAT - Stores nodes for soldier and alien spawn points, also acts as waypoints etc.
  • SEEMAP.DAT - Fog of war overlay.
  • SOURCEMP.DAT and TERMP.DAT - Both files are light source overlays. Ones for mobile light sources (i.e. your soldiers) and the other is for ambient lighting.
  • SMOKEBIT.DAT - Smoke particles and fire patches on the map.
  • SMOKEREF.DAT - Smoke particles and fire patches on the map.
  • UNITPOS.DAT - Tells you where each unit is on the map.
  • UNITREF.DAT - Contains ALL the info about the units in combat. Soldiers in this file are virtual copies of the soldiers in soldier.dat
  • WGLOB.DAT - Map information, like map dimensions. Might also include the tileset and other map information. Stores the current turn and the actual turns, used mainly for grenade detonation conditions.