Difference between revisions of "General Stores (TFTD)"
(Added Gauss clips; forgot them last night!) |
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+ | == General Information == |
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− | ==Item storage sizes== |
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+ | [[Image:Base-TFTD-stores.gif|right|100px]] |
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+ | Every General Store you add to your base increases your base's storage capacity by 50 units for storage of weapons, tanks and other objects. |
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+ | Note that the storage capacity for your base is in actual fact unlimited. It is not necessary to have a storage module in order to store items. Your troops will gladly store junk in the halls, on beds, in the showers, the commander's office, etc. |
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− | <center> |
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− | <table> |
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− | <tr> |
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− | <td valign="top"> |
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− | {| {{StdDescTable}} |
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− | |{{StdDescTable_Heading}}|Item |
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− | |{{StdDescTable_Heading}}|Space |
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− | |{{StdDescTable_Heading}}|Mult. |
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− | |- |
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− | |AJAX Launcher || || |
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− | |- |
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− | |D.U.P. Head Launcher || || |
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− | |- |
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− | |Craft Gas Cannon || || |
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− | |- |
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− | |PWT Launcher || || |
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− | |- |
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− | |Gauss Cannon || || |
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− | |- |
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− | |Sonic Oscillator || || |
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− | |- |
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− | |AJAX Torpedoes || || |
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− | |- |
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− | |D.U.P. Head Torpedoes || || |
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− | |- |
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− | |Craft Gas Cannon Rounds(x50) || || |
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− | |- |
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− | |Pulse Wave Torpedo || || |
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− | |- |
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− | |Coelacanth/Gas Cannon || || |
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− | |- |
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− | |Solid Harpoon Bolts || || |
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− | |- |
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− | |Coelacanth/Aqua Jet || || |
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− | |- |
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− | |Aqua Jet Missiles || || |
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− | |- |
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− | |Coelacanth/Gauss || || |
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− | |- |
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− | |Craft Gauss Rounds || || |
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− | |- |
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− | |Displacer/Sonic || || |
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− | |- |
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− | |Displacer/PWT || || |
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− | |- |
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− | |HWP PWT || || |
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− | |- |
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− | |Dart Gun || || |
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− | |- |
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− | |Dart pod || || |
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− | |- |
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− | |Jet Harpoon || || |
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− | |- |
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− | |Harpoon pod || || |
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− | |- |
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− | |Gas Cannon || || |
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− | |- |
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− | |GC-AP Ammo || || |
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− | |- |
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− | |GC-HE Ammo || || |
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− | |- |
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− | |GC-P Ammo || || |
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− | |- |
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− | |Hydro-Jet Cannon || || |
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− | |- |
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− | |HJ-AP Ammo || || |
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− | |- |
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− | |HJ-HE Ammo || || |
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− | |} |
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+ | However, in order for you to be able to transfer objects from transport ships or other bases into the base, or purchase new items, you will need more storage module space than what you actually own. If you have more items stored than your minimum storage space, you will no longer be able to transfer items into the base from ships and other bases, or purchase new items. |
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− | </td> |
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− | <td valign="top"> |
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− | {| {{StdDescTable}} |
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− | |{{StdDescTable_Heading}}|Item |
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− | |{{StdDescTable_Heading}}|Space |
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− | |{{StdDescTable_Heading}}|Mult. |
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− | |- |
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− | |HJ-P Ammo || || |
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− | |- |
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− | |Torpedo Launcher || || |
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− | |- |
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− | |Small Torpedo || || |
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− | |- |
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− | |Large Torpedo || || |
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− | |- |
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− | |Phosphor Torpedo || || |
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− | |- |
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− | |Gauss Pistol || || |
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− | |- |
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− | |Gauss Pistol clip || || |
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− | |- |
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− | |Gauss Rifle || || |
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− | |- |
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− | |Gauss Rifle clip || || |
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− | |- |
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− | |Heavy Gauss || || |
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− | |- |
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− | |Heavy Gauss clip || || |
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− | |- |
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− | |Magna-Blast Grenade || || |
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− | |- |
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− | |Dye Grenade || || |
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− | |- |
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− | |Particle Disturbance Grenade || || |
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− | |- |
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− | |Magna-Pack Explosive || || |
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− | |- |
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− | |Particle Disturbance Sensor || || |
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− | |- |
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− | |Medi-Kit || || |
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− | |- |
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− | |M.C. Disruptor || || |
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− | |- |
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− | |Thermal Tazer || || |
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− | |- |
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− | |Chemical flare || || |
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− | |- |
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− | |Zrbite || || |
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− | |- |
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− | |Sonic Cannon || || |
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− | |- |
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− | |Cannon Power Clip || || |
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− | |- |
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− | |Sonic Blasta-Rifle || || |
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− | |- |
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− | |Rifle Power Clip || || |
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− | |- |
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− | |Sonic Pistol || || |
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− | |- |
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− | |Pistol Power Clip || || |
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− | |- |
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− | |Disrupter Pulse Launcher || || |
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− | |- |
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− | |Disrupter Pulse Torpedo || || |
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− | |- |
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− | |Thermal Shok Launcher || || |
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− | |} |
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− | </td> |
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− | <td valign="top"> |
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− | {| {{StdDescTable}} |
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− | |{{StdDescTable_Heading}}|Item |
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− | |{{StdDescTable_Heading}}|Space |
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− | |{{StdDescTable_Heading}}|Mult. |
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+ | You can continue to construct new objects and bring home gear captured through tactical combat well beyond the storage limit. |
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− | |- |
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+ | |||
− | |Themal Shok Bomb || || |
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+ | For a list of item sizes and an explanation of how storage works, see [[Base Stores]]. |
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− | |- |
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+ | |||
− | |Vibroblade || || |
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+ | This [[Base Facilities (TFTD)|base facility]] appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to [[General Stores]]. |
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− | |- |
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+ | |||
− | |Thermic Lance || || |
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+ | <gallery widths="175"> |
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− | |- |
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+ | Image:XBASES01-15-L0.PNG|General Stores Level 0 |
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− | |Heavy Thermic Lance || || |
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+ | Image:XBASES07-L1.PNG|General Stores Level 1 |
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− | |- |
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+ | Image:XBASES07-L2.PNG|General Stores Level 2 |
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− | |Sonic Pulser || || |
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+ | Image:XBASES07-L3.PNG|General Stores Level 3</gallery> |
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− | |- |
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+ | |||
− | |M.C. Reader || || |
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+ | == Statistics == |
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− | |- |
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+ | Construction Time: 10 days<br> |
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− | |Aquatoid Corpse || || |
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+ | Construction Cost: $150,000<br> |
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− | |- |
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+ | Maintenance Cost: $5,000/month<br> |
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− | |Gill Man Corpse || || |
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+ | |||
− | |- |
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+ | == See Also == |
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− | |Tasoth Corpse || || |
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+ | [[Spring Cleaning Tips]] |
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− | |- |
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+ | |||
− | |Lobsterman Corpse || || |
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+ | |||
− | |- |
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+ | {{Template:Base Facilities Navbar (TFTD)}} |
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− | |Tentaculate Corpse || || |
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+ | |||
− | |- |
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+ | [[Category:Base Facilities (TFTD)]] |
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− | |Bio-Drone Corpse || || |
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+ | [[Category:TFTD]] |
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− | |- |
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− | |Calcinite Corpse || || |
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− | |- |
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− | |Deep One Corpse || || |
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− | |- |
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− | |Xarquid Corpse || || |
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− | |- |
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− | |Triscene Corpse || || |
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− | |- |
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− | |Hallucinoid Corpse || || |
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− | |- |
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− | |Ion Beam Accelerator || || |
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− | |- |
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− | |Magnetic Navigation || || |
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− | |- |
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− | |Sub Construction || || |
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− | |- |
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− | |Alien Cryogenics || || |
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− | |- |
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− | |Alien Clonic || || |
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− | |- |
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− | |Alien Learning Array || || |
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− | |- |
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− | |Alien Imlanter || || |
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− | |- |
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− | |Examination Room(TFTD) || || |
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− | |- |
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− | |Aqua Plastics || || |
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− | |- |
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− | |Alien Reanimation Zone || || |
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− | |- |
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− | |Plastic Aqua Armor || || |
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− | |- |
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− | |Ion Armor || || |
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− | |- |
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− | |Magnetic Ion Armor || || |
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− | |} |
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− | </td> |
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− | </tr> |
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− | </table> |
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− | </center> |
Latest revision as of 15:08, 23 July 2013
General Information
Every General Store you add to your base increases your base's storage capacity by 50 units for storage of weapons, tanks and other objects.
Note that the storage capacity for your base is in actual fact unlimited. It is not necessary to have a storage module in order to store items. Your troops will gladly store junk in the halls, on beds, in the showers, the commander's office, etc.
However, in order for you to be able to transfer objects from transport ships or other bases into the base, or purchase new items, you will need more storage module space than what you actually own. If you have more items stored than your minimum storage space, you will no longer be able to transfer items into the base from ships and other bases, or purchase new items.
You can continue to construct new objects and bring home gear captured through tactical combat well beyond the storage limit.
For a list of item sizes and an explanation of how storage works, see Base Stores.
This base facility appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to General Stores.
Statistics
Construction Time: 10 days
Construction Cost: $150,000
Maintenance Cost: $5,000/month
See Also