Difference between revisions of "General Stores (TFTD)"
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+ | == General Information == |
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− | Note: all items without a link to it's respective page are ammunition for X-Com and alien weapons, and the ammunition is usually concerned in the page of the weapon using it. |
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+ | [[Image:Base-TFTD-stores.gif|right|100px]] |
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+ | Every General Store you add to your base increases your base's storage capacity by 50 units for storage of weapons, tanks and other objects. |
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+ | Note that the storage capacity for your base is in actual fact unlimited. It is not necessary to have a storage module in order to store items. Your troops will gladly store junk in the halls, on beds, in the showers, the commander's office, etc. |
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− | ==Item storage sizes== |
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+ | However, in order for you to be able to transfer objects from transport ships or other bases into the base, or purchase new items, you will need more storage module space than what you actually own. If you have more items stored than your minimum storage space, you will no longer be able to transfer items into the base from ships and other bases, or purchase new items. |
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− | <table cellpadding="5"> |
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+ | |||
− | <tr> |
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+ | You can continue to construct new objects and bring home gear captured through tactical combat well beyond the storage limit. |
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− | <td><table {{StdCenterTable}}> |
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+ | |||
− | <tr {{StdDescTable_Heading}}><th width="175">Item</th><th width="50">Space</th><th width="50">Mult.</th></tr> |
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+ | For a list of item sizes and an explanation of how storage works, see [[Base Stores]]. |
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− | <tr><td align="left">[[Ajax Launcher]]</td><td>0.80</td><td>5/4</td></tr> |
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+ | |||
− | <tr><td align="left">[[D.U.P. Head Launcher]]</td><td>1.00</td><td>1/1</td></tr> |
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+ | This [[Base Facilities (TFTD)|base facility]] appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to [[General Stores]]. |
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− | <tr><td align="left">[[Craft Gas Cannon]]</td><td>1.50</td><td>2/3</td></tr> |
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+ | |||
− | <tr><td align="left">[[P.W.T. Cannon]]</td><td>2.00</td><td>1/2</td></tr> |
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+ | <gallery widths="175"> |
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− | <tr><td align="left">[[Gauss Cannon]]</td><td>2.00</td><td>1/2</td></tr> |
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+ | Image:XBASES01-15-L0.PNG|General Stores Level 0 |
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− | <tr><td align="left">[[Sonic Oscillator]]</td><td>1.20</td><td>5/6</td></tr> |
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+ | Image:XBASES07-L1.PNG|General Stores Level 1 |
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− | <tr><td align="left">Ajax Torpedoes</td><td>0.40</td><td>5/2</td></tr> |
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+ | Image:XBASES07-L2.PNG|General Stores Level 2 |
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− | <tr><td align="left">D.U.P. Head Torpedoes</td><td>1.50</td><td>2/3</td></tr> |
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+ | Image:XBASES07-L3.PNG|General Stores Level 3</gallery> |
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− | <tr><td align="left">Gas Rounds(x50)</td><td>0.00</td><td>N.A.</td></tr> |
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+ | |||
− | <tr><td align="left">P.W.T. Ammo</td><td>0.60</td><td>5/3</td></tr> |
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+ | == Statistics == |
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− | <tr><td align="left">[[Coelacanth/Gas Cannon]]</td><td>6.00</td><td>1/6</td></tr> |
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+ | Construction Time: 10 days<br> |
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− | <tr><td align="left">Solid Harpoon Bolts</td><td>0.10</td><td>10/1</td></tr> |
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+ | Construction Cost: $150,000<br> |
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− | <tr><td align="left">[[Coelacanth/Aqua Jet]]</td><td>6.00</td><td>1/6</td></tr> |
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+ | Maintenance Cost: $5,000/month<br> |
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− | <tr><td align="left">Aqua Jet Missiles</td><td>0.60</td><td>5/3</td></tr> |
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+ | |||
− | <tr><td align="left">[[Coelacanth/Gauss]]</td><td>6.00</td><td>1/6</td></tr> |
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+ | == See Also == |
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− | <tr><td align="left">Gauss Cannon Ammo</td><td>0.10</td><td>10/1</td></tr> |
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+ | [[Spring Cleaning Tips]] |
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− | <tr><td align="left">[[Displacer /Sonic]]</td><td>6.00</td><td>1/6</td></tr> |
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+ | |||
− | <tr><td align="left">[[Displacer /P. W. T.]]</td><td>6.00</td><td>1/6</td></tr> |
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+ | |||
− | <tr><td align="left">P.W. Torpedo</td><td>0.60</td><td>5/3</td></tr> |
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+ | {{Template:Base Facilities Navbar (TFTD)}} |
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− | <tr><td align="left">[[Dart Gun]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">Dart Clip</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Jet Harpoon]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">Harpoon Clip</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Gas Cannon]]</td><td>0.30</td><td>10/3</td></tr> |
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− | <tr><td align="left">GC-AP Bolts</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">GC-HE Bolts</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">GC-Phosphorous Bolts</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Hydro-Jet Cannon]]</td><td>0.30</td><td>10/3</td></tr> |
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− | <tr><td align="left">HJ-AP Ammo</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">HJ-HE Ammo</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">HJ-P Ammo</td><td>0.10</td><td>10/1</td></tr> |
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− | </table></td> |
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− | <td><table {{StdCenterTable}}> |
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− | <tr {{StdDescTable_Heading}}><th width="175">Item</th><th width="50">Space</th><th width="50">Mult.</th></tr> |
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− | <tr><td align="left">[[Torpedo Launcher]]</td><td>0.40</td><td>5/2</td></tr> |
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− | <tr><td align="left">Small Torpedo</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">Large Torpedo</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">Phosphor Torpedo</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">[[Gauss Pistol]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">Gauss Pistol Clip</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Gauss Rifle]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">Gauss Rifle Clip</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Heavy Gauss]]</td><td>0.30</td><td>10/3</td></tr> |
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− | <tr><td align="left">Heavy Gauss Clip</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Magna-Blast Grenade]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Dye Grenade]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Particle Disturbance Grenade]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Magna-Pack Explosive]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">[[Particle Disturbance Sensor]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Medi-Kit]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[M.C. Disruptor]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Thermal Tazer]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Chemical-flare]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Vibro Blade]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Thermic Lance]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Heavy Thermic Lance]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Sonic Cannon]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">Cannon Power Clip</td><td>0.30</td><td>10/3</td></tr> |
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− | <tr><td align="left">[[Sonic Blasta-Rifle]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">Blasta Power Clip</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Sonic Pistol]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">Pistol Power Clip</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Disrupter Pulse Launcher]]</td><td>0.30</td><td>10/3</td></tr> |
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− | <tr><td align="left">Disrupter Ammo</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">[[Aqua Plastics]]</td><td>0.10</td><td>10/1</td></tr> |
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− | </table></td> |
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− | <td valign="top"><table {{StdCenterTable}}> |
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− | <tr {{StdDescTable_Heading}}><th width="175">Item</th><th width="50">Space</th><th width="50">Mult.</th></tr> |
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− | <tr><td align="left">[[Zrbite]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Thermal Shok Launcher]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">Themal Shok Bomb</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[M.C. Reader]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Aquatoid]] Corpse</td><td>0.40</td><td>5/2</td></tr> |
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− | <tr><td align="left">[[Gillman]] Corpse</td><td>0.40</td><td>5/2</td></tr> |
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− | <tr><td align="left">[[Lobsterman]] Corpse</td><td>0.40</td><td>5/2</td></tr> |
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− | <tr><td align="left">[[Tasoth]] Corpse</td><td>0.40</td><td>5/2</td></tr> |
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− | <tr><td align="left">[[Calcinite]] Corpse</td><td>0.40</td><td>5/2</td></tr> |
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− | <tr><td align="left">[[Deep One]] Corpse</td><td>0.40</td><td>5/2</td></tr> |
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− | <tr><td align="left">[[Bio-Drone]] Corpse</td><td>0.40</td><td>5/2</td></tr> |
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− | <tr><td align="left">[[Tentaculat]] Corpse</td><td>0.40</td><td>5/2</td></tr> |
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− | <tr><td align="left">[[Triscene]] Corpse</td><td>1.00</td><td>1/1</td></tr> |
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− | <tr><td align="left">[[Hallucinoid]] Corpse</td><td>1.00</td><td>1/1</td></tr> |
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− | <tr><td align="left">[[Xarquid]] Corpse</td><td>1.00</td><td>1/1</td></tr> |
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− | <tr><td align="left">[[Ion Beam Accelerators]]</td><td>0.70</td><td>10/7</td></tr> |
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− | <tr><td align="left">[[Magnetic Navigation]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">[[Alien Sub Construction]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Alien Cryogenics]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">[[Alien Cloning]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">[[Alien Learning Arrays]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">[[Alien Imlanter]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">[[Examination Room]]</td><td>0.20</td><td>5/1</td></tr> |
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− | <tr><td align="left">[[Alien Re-animation Zone]]</td><td>0.10</td><td>10/1</td></tr> |
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− | <tr><td align="left">[[Plastic Aqua-Armor]]</td><td>0.80</td><td>5/4</td></tr> |
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− | <tr><td align="left">[[Ion Armor]]</td><td>0.80</td><td>5/4</td></tr> |
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− | <tr><td align="left">[[Mag. Ion Armor]]</td><td>0.80</td><td>5/4</td></tr> |
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− | </table></td></tr></table> |
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[[Category:Base Facilities (TFTD)]] |
[[Category:Base Facilities (TFTD)]] |
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+ | [[Category:TFTD]] |
Latest revision as of 15:08, 23 July 2013
General Information
Every General Store you add to your base increases your base's storage capacity by 50 units for storage of weapons, tanks and other objects.
Note that the storage capacity for your base is in actual fact unlimited. It is not necessary to have a storage module in order to store items. Your troops will gladly store junk in the halls, on beds, in the showers, the commander's office, etc.
However, in order for you to be able to transfer objects from transport ships or other bases into the base, or purchase new items, you will need more storage module space than what you actually own. If you have more items stored than your minimum storage space, you will no longer be able to transfer items into the base from ships and other bases, or purchase new items.
You can continue to construct new objects and bring home gear captured through tactical combat well beyond the storage limit.
For a list of item sizes and an explanation of how storage works, see Base Stores.
This base facility appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to General Stores.
Statistics
Construction Time: 10 days
Construction Cost: $150,000
Maintenance Cost: $5,000/month
See Also