Difference between revisions of "General Stores (TFTD)"

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==Item storage sizes==
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== General Information ==
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[[Image:Base-TFTD-stores.gif|right|100px]]
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Every General Store you add to your base increases your base's storage capacity by 50 units for storage of weapons, tanks and other objects. 
  
<table cellpadding="5">
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Note that the storage capacity for your base is in actual fact unlimited. It is not necessary to have a storage module in order to store items. Your troops will gladly store junk in the halls, on beds, in the showers, the commander's office, etc.  
<tr>
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<td valign="top"><table {{StdCenterTable}}>
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However, in order for you to be able to transfer objects from transport ships or other bases into the base, or purchase new items, you will need more storage module space than what you actually own. If you have more items stored than your minimum storage space, you will no longer be able to transfer items into the base from ships and other bases, or purchase new items.  
<tr {{StdDescTable_Heading}}><th width="175">Item</th><th width="50">Space</th><th width="50">Mult.</th></tr>
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<tr><td align="left">Ajax Launcher</td><td>0.80</td><td>5/4</td></tr>
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You can continue to construct new objects and bring home gear captured through tactical combat well beyond the storage limit.
<tr><td align="left">D.U.P. Head Launcher</td><td>1.00</td><td>1/1</td></tr>
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<tr><td align="left">Craft Gas Cannon</td><td>1.50</td><td>2/3</td></tr>
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For a list of item sizes and an explanation of how storage works, see [[Base Stores]].
<tr><td align="left">P.W.T. Cannon</td><td>2.00</td><td>1/2</td></tr>
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<tr><td align="left">Gauss Cannon</td><td>2.00</td><td>1/2</td></tr>
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This [[Base Facilities (TFTD)|base facility]] appears in ''[[TFTD|Terror from the Deep]]''. For the ''[[X-COM|UFO: Enemy Unknown]]'' equivalent, refer to [[General Stores]].
<tr><td align="left">Sonic Oscillator</td><td>1.20</td><td>5/6</td></tr>
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<tr><td align="left">Ajax Torpedoes</td><td>0.40</td><td>5/2</td></tr>
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<gallery widths="175">
<tr><td align="left">D.U.P. Head Torpedoes</td><td>1.50</td><td>2/3</td></tr>
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Image:XBASES01-15-L0.PNG|General Stores Level 0
<tr><td align="left">Gas Rounds(x50)</td><td>0.00</td><td>N.A.</td></tr>
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Image:XBASES07-L1.PNG|General Stores Level 1
<tr><td align="left">P.W.T. Ammo</td><td>0.60</td><td>5/3</td></tr>
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Image:XBASES07-L2.PNG|General Stores Level 2
<tr><td align="left">Coelacanth/G. Cannon</td><td>6.00</td><td>1/6</td></tr>
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Image:XBASES07-L3.PNG|General Stores Level 3</gallery>
<tr><td align="left">Coelacanth/Aqua Jet</td><td>6.00</td><td>1/6</td></tr>
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<tr><td align="left">Coelacanth/Gauss</td><td>6.00</td><td>1/6</td></tr>
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== Statistics ==
<tr><td align="left">Displacer /Sonic</td><td>6.00</td><td>1/6</td></tr>
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Construction Time: 10 days<br>
<tr><td align="left">Displacer /P. W. T.</td><td>6.00</td><td>1/6</td></tr>
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Construction Cost: $150,000<br>
<tr><td align="left">Dart Gun</td><td>0.10</td><td>10/1</td></tr>
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Maintenance Cost: $5,000/month<br>
<tr><td align="left">Dart Clip</td><td>0.10</td><td>10/1</td></tr>
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<tr><td align="left">Jet Harpoon</td><td>0.20</td><td>5/1</td></tr>
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== See Also ==
<tr><td align="left">Harpoon Clip</td><td>0.10</td><td>10/1</td></tr>
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[[Spring Cleaning Tips]]
<tr><td align="left">Gas Cannon</td><td>0.30</td><td>10/3</td></tr>
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<tr><td align="left">GC-AP Bolts</td><td>0.10</td><td>10/1</td></tr>
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<tr><td align="left">GC-HE Bolts</td><td>0.10</td><td>10/1</td></tr>
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{{Template:Base Facilities Navbar (TFTD)}}
<tr><td align="left">GC-Phosphorous Bolts</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Hydro-Jet Cannon</td><td>0.30</td><td>10/3</td></tr>
 
<tr><td align="left">HJ-AP Ammo</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">HJ-HE Ammo</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">HJ-P Ammo</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Torpedo Launcher</td><td>0.40</td><td>5/2</td></tr>
 
<tr><td align="left">Small Torpedo</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Large Torpedo</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Phosphor Torpedo</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Gauss Pistol</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Gauss Pistol Clip</td><td>0.10</td><td>10/1</td></tr>
 
</table></td>
 
<td><table {{StdCenterTable}}>
 
<tr {{StdDescTable_Heading}}><th width="175">Item</th><th width="50">Space</th><th width="50">Mult.</th></tr>
 
<tr><td align="left">Gauss Rifle</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Gauss Rifle Clip</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Heavy Gauss</td><td>0.30</td><td>10/3</td></tr>
 
<tr><td align="left">Heavy Gauss Clip</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Magna-Blast Grenade</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Dye Grenade</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Particle Disturbance Grenade</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Magna-Pack Explosive</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Particle Disturbance Sensor</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Medi-Kit</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">M.C. Disruptor</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Thermal Tazer</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Chemical-flare</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Vibro Blade</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Thermic Lance</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Heavy Thermic Lance</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left" {color: red }>Aquanaut Corpse?</td><td>0.00</td><td>N.A.</td></tr>
 
<tr><td align="left" {color: red }>Aquanaut Corpse?</td><td>0.00</td><td>N.A.</td></tr>
 
<tr><td align="left" {color: red }>Aquanaut Corpse?</td><td>0.00</td><td>N.A.</td></tr>
 
<tr><td align="left">Sonic Cannon</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Cannon Power Clip</td><td>0.30</td><td>10/3</td></tr>
 
<tr><td align="left">Sonic Blasta-Rifle</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Blasta Power Clip</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Sonic Pistol</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Pistol Power Clip</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Disrupter Pulse Launcher</td><td>0.30</td><td>10/3</td></tr>
 
<tr><td align="left">Disrupter Ammo</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Thermal Shok Launcher</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Themal Shok Bomb</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Sonic Pulser</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Zrbite</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">M.C. Reader</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Aquatoid Corpse</td><td>0.40</td><td>5/2</td></tr>
 
</table></td>
 
<td valign="top"><table {{StdCenterTable}}>
 
<tr {{StdDescTable_Heading}}><th width="175">Item</th><th width="50">Space</th><th width="50">Mult.</th></tr>
 
<tr><td align="left">Gill Man Corpse</td><td>0.40</td><td>5/2</td></tr>
 
<tr><td align="left">Lobster Man Corpse</td><td>0.40</td><td>5/2</td></tr>
 
<tr><td align="left">Tasoth Corpse</td><td>0.40</td><td>5/2</td></tr>
 
<tr><td align="left">Calcinite Corpse</td><td>0.40</td><td>5/2</td></tr>
 
<tr><td align="left">Deep One Corpse</td><td>0.40</td><td>5/2</td></tr>
 
<tr><td align="left">Bio-Drone Corpse</td><td>0.40</td><td>5/2</td></tr>
 
<tr><td align="left">Tentaculat Corpse</td><td>0.40</td><td>5/2</td></tr>
 
<tr><td align="left">Triscene Corpse</td><td>1.00</td><td>1/1</td></tr>
 
<tr><td align="left">Hallucinoid Corpse</td><td>1.00</td><td>1/1</td></tr>
 
<tr><td align="left">Xarquid Corpse</td><td>1.00</td><td>1/1</td></tr>
 
<tr><td align="left">&nbsp;Squad Leader</td><td>0.00</td><td>N.A.</td></tr>
 
<tr><td align="left">&nbsp;Soldier</td><td>0.00</td><td>N.A.</td></tr>
 
<tr><td align="left">&nbsp;Terrorist</td><td>0.00</td><td>N.A.</td></tr>
 
<tr><td align="left">?</td><td>0.00</td><td>N.A.</td></tr>
 
<tr><td align="left">Ion Beam Accelerators</td><td>0.70</td><td>10/7</td></tr>
 
<tr><td align="left">Magnetic Navigation</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Alien Sub Construction</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Alien Cryogenics</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Alien Cloning</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Alien Learning Arrays</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Alien Imlanter</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Examination Room</td><td>0.20</td><td>5/1</td></tr>
 
<tr><td align="left">Aqua Plastics</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Alien Re-animation Zone</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Plastic Aqua-Armor</td><td>0.80</td><td>5/4</td></tr>
 
<tr><td align="left">Ion Armor</td><td>0.80</td><td>5/4</td></tr>
 
<tr><td align="left">Mag. Ion Armor</td><td>0.80</td><td>5/4</td></tr>
 
<tr><td align="left">Solid Harpoon Bolts</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Aqua Jet Missiles</td><td>0.60</td><td>5/3</td></tr>
 
<tr><td align="left">P.W. Torpedo</td><td>0.60</td><td>5/3</td></tr>
 
<tr><td align="left">Gauss Cannon Ammo</td><td>0.10</td><td>10/1</td></tr>
 
<tr><td align="left">Gauss Cannon Ammo</td><td>0.60</td><td>5/3</td></tr>
 
</table></td></tr></table>
 
  
==See Also==
 
*[[Base Facilities (TFTD)]]
 
 
[[Category:Base Facilities (TFTD)]]
 
[[Category:Base Facilities (TFTD)]]
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[[Category:TFTD]]

Latest revision as of 14:08, 23 July 2013

General Information

Base-TFTD-stores.gif

Every General Store you add to your base increases your base's storage capacity by 50 units for storage of weapons, tanks and other objects.

Note that the storage capacity for your base is in actual fact unlimited. It is not necessary to have a storage module in order to store items. Your troops will gladly store junk in the halls, on beds, in the showers, the commander's office, etc.

However, in order for you to be able to transfer objects from transport ships or other bases into the base, or purchase new items, you will need more storage module space than what you actually own. If you have more items stored than your minimum storage space, you will no longer be able to transfer items into the base from ships and other bases, or purchase new items.

You can continue to construct new objects and bring home gear captured through tactical combat well beyond the storage limit.

For a list of item sizes and an explanation of how storage works, see Base Stores.

This base facility appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to General Stores.

Statistics

Construction Time: 10 days
Construction Cost: $150,000
Maintenance Cost: $5,000/month

See Also

Spring Cleaning Tips


TFTD Badge Terror From The Deep
Base Facilities:Air-LockLiving QuartersLaboratoryWorkshopGeneral StoresAlien Containment
Sub PenStandard SonarWide Array SonarTorpedo DefencesM.C.-LabTransmission Resolver
Gauss DefencesSonic DefencesP.W.T. DefencesM.C. GeneratorBombardment Shield