Difference between revisions of "Genetics Lab (EU2012)"

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(Created page with "==See Also== {{Base Facilities (EU2012)}} Category: Enemy Unknown (2012) Category: DLC (EU2012) Category: Base Facilities (EU2012)")
 
 
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{{Ref Open | title = Description }}
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[[Image:Genetics Lab (EU2012).png|right|200px|Genetics Lab]]
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This annex to the Research Labs will allow us to genetically modify our soldiers. This facility counts as a Laboratory for adjacency benefits.
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{{Ref Close | source = [[XCOM: Enemy Within DLC (EU2012)|XCOM: Enemy Within DLC]]}}
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==Notes==
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{{Facilities Data Box (EU2012)
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|requires=[[Meld Recombination (EU2012)|Meld Recombination]]
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|manpower=N/A
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|costs=§50
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|power=3
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|maintenance=§20 per month
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|build time= 10 days
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|provides=[[Gene Mods (EU2012)|Gene Mods]]
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|adjacency=+10% Research Speed
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|}}
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* The Genetics Lab is used to genetically modify [[Soldiers (EU2012)|soldiers]] with [[Gene Mods (EU2012)|Gene Mods]] which allow for improvements on the Brain, Eyes, Chest, Legs and Skin of XCOM operatives.
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* The lab can only be build after completing the [[Meld Recombination (EU2012)|Meld Recombination]] research.
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<br clear="all">
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==See Also==
 
==See Also==
 
{{Base Facilities (EU2012)}}
 
{{Base Facilities (EU2012)}}
  
 
[[Category: Enemy Unknown (2012)]]
 
[[Category: Enemy Unknown (2012)]]
[[Category: DLC (EU2012)]]
 
 
[[Category: Base Facilities (EU2012)]]
 
[[Category: Base Facilities (EU2012)]]
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[[Category: Enemy Within DLC (EU2012)]]

Latest revision as of 12:30, 1 December 2013

Description
Genetics Lab

This annex to the Research Labs will allow us to genetically modify our soldiers. This facility counts as a Laboratory for adjacency benefits.

Notes

Research Required Meld Recombination
Manpower Required N/A
Base Costs §50
Power 3
Maintenance §20 per month
Build Time 10 days
Provides Gene Mods
Adjacency Bonus +10% Research Speed
  • The Genetics Lab is used to genetically modify soldiers with Gene Mods which allow for improvements on the Brain, Eyes, Chest, Legs and Skin of XCOM operatives.
  • The lab can only be build after completing the Meld Recombination research.


See Also

EU2012 Badge XCOM: Enemy Unknown (2012): Base Facilities
Headquarters:Mission ControlHangarEngineeringResearchBarracksSituation Room
Additions:
Power:Power GeneratorThermo Power GeneratorElerium Generator
Story:Hyperwave RelayGollop Chamber
R&D:FoundryOfficer Training SchoolPsionic LabAlien Containment
Other:Satellite UplinkSatellite NexusLaboratoryWorkshopAccess Lift
EW DLC:Genetics LabCybernetics Lab
Strategic:Building Optimization