Difference between revisions of "Ghost Armor (EU2012)"
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− | | align="center" | Abilities || align="center" | |
+ | | align="center" | Abilities || align="center" | Grapple, Ghost - Can go invisible for 1 turn 4 times per combat. Invisibility breaks if you attack. |
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| align="center" | Suppression || align="center" | |
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| align="center" | Size || align="center" | |
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− | | align="center" | Health Points Bonus || align="center" | |
+ | | align="center" | Health Points Bonus || align="center" | |
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| align="center" | Will Bonus || align="center" | |
| align="center" | Will Bonus || align="center" | |
Revision as of 18:52, 10 October 2012
STUB
Description
- Flavor text from Enginering-Build/Buy Items menu
Stats
Property | Info |
---|---|
Requires: | [Research (EU2012)|Research Project Name] |
Cost: | §xx |
Grey Market Value: | §xx |
Damage | text here |
Shot Type | text here |
Terrain Damage | |
Range | |
Reaction Range | |
Reaction Angle | |
Radius (Explosives) | |
Critical Chance | |
Offensive Bonus | |
Abilities | Grapple, Ghost - Can go invisible for 1 turn 4 times per combat. Invisibility breaks if you attack. |
Suppression | |
Size | |
Health Points Bonus | |
Will Bonus | |
text here | |
text here | |
text here |
Notes
Any relevant information such as where the item is equipped, how it can be used, or information about damage/abilities. Listing of foundry upgrades have been here as well.
See Also
Place here internal links to wiki pages that might be relevant to the topic of the page