Difference between revisions of "Ghost Armor (EU2012)"
Jump to navigation
Jump to search
(→Stats) |
(→Notes) |
||
Line 24: | Line 24: | ||
==Notes== | ==Notes== | ||
− | + | *Unit can become invisable up to 4 times per mission and activating the stealth does not use any actions nor does it end the turn. | |
+ | |||
+ | *Invisibility lasts for 1 turn or until the unit fires. | ||
+ | |||
+ | *Firing from stealth makes the shot a guaranteed critical | ||
==See Also== | ==See Also== |
Revision as of 22:25, 16 October 2012
STUB
Description
- Flavor text from Enginering-Build/Buy Items menu
Stats
Property | Info |
---|---|
Requires: | Titan Armor New Fighter Craft |
Cost: | §250 Alloy:40 Elerium:50 Min. Engineers:40 |
Health | +6 |
Abilities | Grapple Stealth Defense: 20 Movement: 3 |
Equiped | Body |
Notes
- Unit can become invisable up to 4 times per mission and activating the stealth does not use any actions nor does it end the turn.
- Invisibility lasts for 1 turn or until the unit fires.
- Firing from stealth makes the shot a guaranteed critical
See Also
Place here internal links to wiki pages that might be relevant to the topic of the page