Difference between revisions of "Ghost Armor (EU2012)"

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==Description==
 
==Description==
* ''Flavor text from Enginering-Build/Buy Items menu''
+
*'''Research Notes:'''
 +
An advanced prototype based on our earlier Skeleton armor design, this variant makes use of our latest developments in the field of optical camouflage. By studying the unusual phasing behavior exhibited by the Hyperwave beacon, we've come to understand how this device is capable of existing outside of our visible plane. With this "phasing" behavior in mind, we've implemented several experimental metamaterials into the weave and structe of this suit's outermost layers. As a result, the "Ghost" armor provides near-invisibility to the wearer, allowing for enhanced evasion and infiltration capabilities in the field.
 +
 
 +
*'''Engineering Notes:'''
 +
By integrating a stealth field based on the phase-shifts observed in the hyperwave beacon, this suit makes it extremely difficult for the wearer to be detected in the field. It should be noted, the stealth system is only effective when used by a soldier in cover.
  
 
==Stats==
 
==Stats==

Revision as of 22:32, 16 October 2012

STUB

Description

  • Research Notes:

An advanced prototype based on our earlier Skeleton armor design, this variant makes use of our latest developments in the field of optical camouflage. By studying the unusual phasing behavior exhibited by the Hyperwave beacon, we've come to understand how this device is capable of existing outside of our visible plane. With this "phasing" behavior in mind, we've implemented several experimental metamaterials into the weave and structe of this suit's outermost layers. As a result, the "Ghost" armor provides near-invisibility to the wearer, allowing for enhanced evasion and infiltration capabilities in the field.

  • Engineering Notes:

By integrating a stealth field based on the phase-shifts observed in the hyperwave beacon, this suit makes it extremely difficult for the wearer to be detected in the field. It should be noted, the stealth system is only effective when used by a soldier in cover.

Stats

Item Name
Property Info
Requires: Titan Armor
New Fighter Craft
Cost: §250
Alloy:40
Elerium:50
Min. Engineers:40
Abilities Grapple
Stealth
Defense: 20
Movement: 3
Health +6
Equiped Body

Notes

  • Unit can become invisable up to 4 times per mission and activating the stealth does not use any actions nor does it end the turn.
  • Invisibility lasts for 1 turn or until the unit fires.
  • Firing from stealth makes the shot a guaranteed critical

See Also

Place here internal links to wiki pages that might be relevant to the topic of the page