Difference between revisions of "Ghoul (Piratez)"
IvanDogovich (talk | contribs) (added in unitstat wrapper box for Ghoul, and formatted per standard.) |
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{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
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{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | | + | | charm = 50 |
| piercing = 100 | | piercing = 100 | ||
− | | | + | | burn = 300 |
| concussive = 80 | | concussive = 80 | ||
− | | laser = | + | | laser = 90 |
| plasma = 100 | | plasma = 100 | ||
− | | | + | | daze = 60 |
| cutting = 100 | | cutting = 100 | ||
| acid = 0 | | acid = 0 | ||
| smoke = 0 | | smoke = 0 | ||
+ | | anti-e511 = 0 | ||
+ | | bio = 100 | ||
+ | | electric = 50 | ||
+ | | emp = 10 | ||
+ | | warp = 100 | ||
+ | | mind = 100 | ||
+ | | heat = 100 | ||
+ | | cold = 100 | ||
}} | }} | ||
|} | |} | ||
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<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = Ghoul Information }} | {{Ref Open | title = Ghoul Information }} | ||
− | "These despicable creatures suffer the horrible Necron disease. The full enviro suits they wear protect both themselves from | + | "These despicable creatures suffer from the horrible Necron disease. The full enviro suits they wear protect both themselves from their surroundings, and vice versa. They sometimes conduct 'harvest' raids to replace their failing organs with fresh ones, taken from their victims. They live in small communities, known for their medical and chemical knowledge. The disease they suffer from, apart from disfiguration, decay and horrible smell, also gives them some unique feats - like the ability to regenerate lost health during battle, at the cost of a major strain to their bodies. They're immune to chem and smoke, and resistant to daze, laser and concussion. Their sole weakness is Burn damage, but when they stop burning, they just regenerate back. They see through smoke quite well (ThV: 50%). Better to kill them fast to avoid trouble." |
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
== Inventory == | == Inventory == | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
Under construction | Under construction | ||
− | + | </div> | |
== Associated Research == | == Associated Research == | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
Under construction | Under construction | ||
− | + | </div> | |
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
− | + | <div class="mw-collapsible mw-collapsed"> | |
− | + | type: STR_BANDIT_GHOUL | |
+ | race: STR_GHOUL_RACE | ||
+ | rank: STR_LIVE_NAVIGATOR | ||
+ | stats: | ||
+ | tu: 45 | ||
+ | stamina: 60 | ||
+ | health: 120 | ||
+ | bravery: 100 | ||
+ | reactions: 30 | ||
+ | firing: 40 | ||
+ | throwing: 30 | ||
+ | strength: 40 | ||
+ | psiStrength: 65 | ||
+ | psiSkill: 0 | ||
+ | melee: 15 | ||
+ | armor: BANDIT_ARMOR_P1 | ||
+ | standHeight: 21 | ||
+ | kneelHeight: 14 | ||
+ | value: 8 | ||
+ | deathSound: 10 | ||
+ | energyRecovery: 30 | ||
+ | intelligence: 4 | ||
+ | aggression: 1 | ||
+ | canSurrender: true | ||
+ | type: BANDIT_ARMOR_P1 | ||
+ | spriteSheet: BAN_1.PCK | ||
+ | spriteInv: GhoulInventoryImage | ||
+ | corpseBattle: | ||
+ | - STR_BAN_1_CORPSE_BATTLE | ||
+ | corpseGeo: STR_CHEMICALS | ||
+ | visibilityAtDark: 12 | ||
+ | heatVision: 50 | ||
+ | frontArmor: 9 | ||
+ | sideArmor: 9 | ||
+ | rearArmor: 9 | ||
+ | underArmor: 9 | ||
+ | meleeDodge: | ||
+ | melee: 0.15 | ||
+ | meleeDodgeBackPenalty: 0.5 | ||
+ | recovery: | ||
+ | health: | ||
+ | flatHundred: 0.2 | ||
+ | stunNormalized: -0.165 | ||
+ | stun: | ||
+ | flatHundred: 0.03 | ||
+ | morale: | ||
+ | moraleCurrent: -0.2 | ||
+ | bravery: 0.2 | ||
+ | psiDefence: | ||
+ | psiStrength: 1.0 | ||
+ | psiSkill: 0.2 | ||
+ | moraleCurrent: 0.33 | ||
+ | flatHundred: -0.23 | ||
+ | damageModifier: | ||
+ | - 0.5 | ||
+ | - 1.0 | ||
+ | - 3.0 | ||
+ | - 0.8 | ||
+ | - 0.9 | ||
+ | - 1.0 | ||
+ | - 0.6 | ||
+ | - 1.0 | ||
+ | - 0.0 | ||
+ | - 0.0 | ||
+ | - 0.0 | ||
+ | - 1.0 | ||
+ | - 0.5 | ||
+ | - 0.1 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | loftempsSet: [ 3 ] | ||
+ | </div> | ||
== Notes == | == Notes == | ||
Immune to fatal wounds. High stun regen, High Health regen. Low armor (9) | Immune to fatal wounds. High stun regen, High Health regen. Low armor (9) |
Revision as of 16:10, 4 April 2018
|
Bootypedia
Ghoul Information |
"These despicable creatures suffer from the horrible Necron disease. The full enviro suits they wear protect both themselves from their surroundings, and vice versa. They sometimes conduct 'harvest' raids to replace their failing organs with fresh ones, taken from their victims. They live in small communities, known for their medical and chemical knowledge. The disease they suffer from, apart from disfiguration, decay and horrible smell, also gives them some unique feats - like the ability to regenerate lost health during battle, at the cost of a major strain to their bodies. They're immune to chem and smoke, and resistant to daze, laser and concussion. Their sole weakness is Burn damage, but when they stop burning, they just regenerate back. They see through smoke quite well (ThV: 50%). Better to kill them fast to avoid trouble." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Under construction
Raw Ruleset Data
type: STR_BANDIT_GHOUL race: STR_GHOUL_RACE rank: STR_LIVE_NAVIGATOR stats: tu: 45 stamina: 60 health: 120 bravery: 100 reactions: 30 firing: 40 throwing: 30 strength: 40 psiStrength: 65 psiSkill: 0 melee: 15 armor: BANDIT_ARMOR_P1 standHeight: 21 kneelHeight: 14 value: 8 deathSound: 10 energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true type: BANDIT_ARMOR_P1 spriteSheet: BAN_1.PCK spriteInv: GhoulInventoryImage corpseBattle: - STR_BAN_1_CORPSE_BATTLE corpseGeo: STR_CHEMICALS visibilityAtDark: 12 heatVision: 50 frontArmor: 9 sideArmor: 9 rearArmor: 9 underArmor: 9 meleeDodge: melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: health: flatHundred: 0.2 stunNormalized: -0.165 stun: flatHundred: 0.03 morale: moraleCurrent: -0.2 bravery: 0.2 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 0.5 - 1.0 - 3.0 - 0.8 - 0.9 - 1.0 - 0.6 - 1.0 - 0.0 - 0.0 - 0.0 - 1.0 - 0.5 - 0.1 - 1.0 - 1.0 loftempsSet: [ 3 ]
Notes
Immune to fatal wounds. High stun regen, High Health regen. Low armor (9)