Difference between revisions of "Giant Rat (Piratez)"

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(Created page with "{| style="float:right; vertical-align:top" | {{Unit Stat Wrapper Open | title = Strix Zombie}} {| |- style="vertical-align:top;" | style="width: 180px;"| {{Template:Unit_Sta...")
 
m
 
(One intermediate revision by the same user not shown)
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{| style="float:right; vertical-align:top"
 
{| style="float:right; vertical-align:top"
 
|
 
|
{{Unit Stat Wrapper Open | title = Strix Zombie}}
+
{{Unit Stat Wrapper Open | title = Giant Rat}}
  
 
{|  
 
{|  
Line 7: Line 7:
 
| style="width: 180px;"|
 
| style="width: 180px;"|
 
{{Template:Unit_Stat_Box (Piratez) |=
 
{{Template:Unit_Stat_Box (Piratez) |=
| time_units = 52
+
| time_units = 70
| stamina = 135
+
| stamina = 110
| health = 209
+
| health = 20
| bravery = 110
+
| bravery = 70
| reactions = 50
+
| reactions = 85
 
| firing_accuracy = 0
 
| firing_accuracy = 0
| throwing_accuracy = 36
+
| throwing_accuracy = 0
| strength = 62
+
| strength = 8
| voodoo_strength = 65
+
| voodoo_strength = 35
 
| voodoo_skill = 0
 
| voodoo_skill = 0
| melee_accuracy = 80
+
| melee_accuracy = 65
 
}}
 
}}
 
| style="width: 190px;"|
 
| style="width: 190px;"|
 
{{Template:Unit_Stat_Box2 (Piratez) |=
 
{{Template:Unit_Stat_Box2 (Piratez) |=
| armor_front = 5
+
| armor_front = 3
| armor_sides = 5
+
| armor_sides = 3
| armor_rear = 5
+
| armor_rear = 3
| armor_under = 5
+
| armor_under = 3
| melee_dodge = 35/0
+
| melee_dodge = 33/16.5
| aggression = 4
+
| aggression = 2
 
| stun_recovery = Normal
 
| stun_recovery = Normal
| energy_recovery = 65
+
| energy_recovery = 50
| intelligence = 2
+
| intelligence = 3
| night_vision = 9
+
| night_vision = 16
  
 
}}
 
}}
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{{Template:Unit_Stat_Box3 (Piratez) |=
 
{{Template:Unit_Stat_Box3 (Piratez) |=
 
| 2x2_unit = No
 
| 2x2_unit = No
| height_standing = 22
+
| height_standing = 10
 
| size = Medium
 
| size = Medium
| bleed_immune = Yes
+
| bleed_immune = No
| ransom = $50,000
+
| ransom = $1,000
| score = 28
+
| score = 5
 
}}
 
}}
 
|}
 
|}
Line 51: Line 51:
 
{|
 
{|
 
| {{Template:Resistances (Piratez)|=
 
| {{Template:Resistances (Piratez)|=
| charm = -99
+
| charm = 30
 
| piercing = 100
 
| piercing = 100
| burn = 200
+
| burn = 120
 
| concussive = 100
 
| concussive = 100
| laser = 70
+
| laser = 100
 
| plasma = 100
 
| plasma = 100
| daze = 35
+
| daze = 100
 
| cutting = 100
 
| cutting = 100
 
| acid = 100
 
| acid = 100
| smoke = 0
+
| smoke = 300
| anti-e511 = 250
+
| anti-e511 = 60
| bio = 0
+
| bio = 60
| electric = 160
+
| electric = 100
 
| emp = 10
 
| emp = 10
| warp = 100
+
| warp = 30
| mind = 0
+
| mind = 60
 
| heat = 100
 
| heat = 100
 
| cold = 100
 
| cold = 100
Line 79: Line 79:
 
== Bootypedia ==
 
== Bootypedia ==
 
<div style="width:500px">
 
<div style="width:500px">
{{Ref Open | title = Strix Zombie Information }}
+
{{Ref Open | title = Giant Rat Information }}
"Status: SPACE MONSTER<div>
+
"These mutated rodents have a famous talent for survival, intricate social structure and very sharp teeth (Cutting damage, damages armor). CAMO: 8/3. NV: 16. SPOT: 5. SENSE: 10 (smell)"
These tenacious Z-Ladies are quite well-fed, which proves they are effective predators. However, their main weapon is useless against fellow Z's, and their physical power is comparably subpar. Either they don't feed on Z-Phases, or have some other, yet unknown, ways of hunting. The size of their knockers does give me a few ideas about that, aye. Instead of milk, they steadily produce something that seems to be more 'Zombie Juice'."<div>
 
"These female zombies attack by spitting noxious fumes (Chem damage) that sap one's Energy and drains consciousness away. The attack ignores 2/3rd of armor but doesn't damage it. The lingering smoke that remains is no less dangerous, as Zombies don't seem to be impeded in the least by it. The Strix is so voluptous because of the impressive amounts of liquid poison she holds in her body. SENSE: 40. CAMO: 0/5."
 
 
{{Ref Close | source = Piratez Bootypedia}}
 
{{Ref Close | source = Piratez Bootypedia}}
 
</div>
 
</div>
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
 +
  
 
== Inventory ==
 
== Inventory ==
Line 93: Line 102:
 
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
 
  '''Required by:'''
 
  '''Required by:'''
  B: Strix Zombie (4/5) [m]
+
  B: Giant Rat (0/0/2) [m]
 
 
'''Leads to:'''
 
Enslaving X
 
 
</div>
 
</div>
 
== Raw Ruleset Data ==
 
== Raw Ruleset Data ==
 
<div class="mw-collapsible mw-collapsed">
 
<div class="mw-collapsible mw-collapsed">
     type: STR_ZOMBIE_SADAKO_TERRORIST
+
     type: STR_GIANT_RAT_TERRORIST
     race: STR_ZOMBIE
+
     race: STR_BEAST
 
     rank: STR_LIVE_TERRORIST
 
     rank: STR_LIVE_TERRORIST
 
     stats:
 
     stats:
       tu: 52
+
       tu: 70
       stamina: 135
+
       stamina: 110
       health: 209
+
       health: 20
       bravery: 110
+
       bravery: 70
       reactions: 50
+
       reactions: 85
 
       firing: 0
 
       firing: 0
       throwing: 36
+
       throwing: 0
       strength: 62
+
       strength: 8
       psiStrength: 65
+
       psiStrength: 35
 
       psiSkill: 0
 
       psiSkill: 0
       melee: 80
+
       melee: 65
     armor: ZOMBIE_SADAKO_ARMOR
+
     armor: GIANT_RAT_ARMOR
     standHeight: 22
+
     standHeight: 10
     kneelHeight: 14
+
     kneelHeight: 10
     value: 28
+
     value: 5
     intelligence: 2
+
    aggroSound: 304
     aggression: 4
+
    deathSound: 306
     energyRecovery: 65
+
     intelligence: 3
 +
     aggression: 2
 +
     energyRecovery: 50
 
     livingWeapon: true
 
     livingWeapon: true
    specab: 1
 
    deathSound: 147
 
 
     builtInWeapons:
 
     builtInWeapons:
       - AUX_ZOMBIE_WEAPON
+
       - AUX_RATT_WEAPON
      - AUX_STRIX_WEAPON
+
     type: GIANT_RAT_ARMOR
     type: ZOMBIE_SADAKO_ARMOR
+
     spriteSheet: GIANTRAT.PCK
     spriteSheet: ZOMBIE_SADAKO.PCK
+
     spriteInv: GiantRatInventoryImage
     spriteInv: ZombieSadakoInventoryImage
 
    spriteFaceGroup: 6
 
    spriteFaceColor: [83, 83, 83, 83, 83, 83, 83, 83]
 
    spriteHairGroup: 9
 
    spriteHairColor: [246, 246, 246, 246, 246, 246, 246, 246]
 
    forcedTorso: 2
 
    allowInv: false
 
 
     corpseBattle:
 
     corpseBattle:
       - STR_ZOMBIE_SADAKO_CORPSE
+
       - STR_GIANT_RAT_CORPSE
     psiVision: 40
+
     corpseGeo: STR_MUTANT_MEAT
     camouflageAtDark: -5
+
    frontArmor: 3
     frontArmor: 5
+
    sideArmor: 3
     sideArmor: 5
+
    rearArmor: 3
     rearArmor: 5
+
    underArmor: 3
     underArmor: 5
+
    drawingRoutine: 4
 +
    camouflageAtDay: -8
 +
     camouflageAtDark: -3
 +
    antiCamouflageAtDark: 5
 +
     antiCamouflageAtDay: 5
 +
     psiVision: 10
 +
    visibilityAtDark: 16
 +
     overKill: 1.0
 +
     recovery:
 +
      morale:
 +
        moraleCurrent: -0.2
 +
        bravery: 0.2
 +
      stun:
 +
        health: 0.05
 +
      health:
 +
        stunNormalized: -0.165
 
     meleeDodge:
 
     meleeDodge:
       flatHundred: 0.35
+
       reactions: 0.5
     meleeDodgeBackPenalty: 0
+
     meleeDodgeBackPenalty: 0.5
    bleedImmune: true
 
    overKill: 1.5
 
    zombiImmune: true
 
 
     damageModifier:
 
     damageModifier:
       - -0.99
+
       - 0.3
 +
      - 1.0
 +
      - 1.2
 +
      - 1.0
 +
      - 1.0
 
       - 1.0
 
       - 1.0
      - 2.0
 
 
       - 1.0
 
       - 1.0
      - 0.7
 
 
       - 1.0
 
       - 1.0
      - 0.35
 
 
       - 1.0
 
       - 1.0
 +
      - 3.0
 +
      - 0.6
 +
      - 0.6
 
       - 1.0
 
       - 1.0
      - 0.0
 
      - 2.5
 
      - 0.0
 
      - 1.6
 
 
       - 0.1
 
       - 0.1
       - 1.0
+
       - 0.3
       - 0.0
+
       - 0.6
     loftempsSet: [ 3 ]
+
     loftempsSet: [ 1 ]
 
</div>
 
</div>
 
== Notes ==
 
== Notes ==

Latest revision as of 13:21, 9 October 2018

Giant Rat
Time Units 70
Stamina 110
Health 20
Bravery 70
Reactions 85
Firing Accuracy 0
Melee Accuracy 65
Throwing Accuracy 0
Strength 8
VooDoo Skill 0
VooDoo Strength 35


Armor: Front 3
Armor: Sides 3
Armor: Rear 3
Armor: Under 3
Evasion 33/16.5
Aggression 2
Intelligence 3
Night Vision 16
Energy Recovery 50
Stun Recovery Normal


2X2 Unit? No
Height Standing 10
Size Medium
Bleed Immune? No
Ransom $1,000
Score 5


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
30% 100% 120% 100% 100% 100% 100% 100% 100% 300% 60% 60% 100% 10% 30% 60% 100% 100%



Bootypedia

Giant Rat Information

"These mutated rodents have a famous talent for survival, intricate social structure and very sharp teeth (Cutting damage, damages armor). CAMO: 8/3. NV: 16. SPOT: 5. SENSE: 10 (smell)"

Source: Piratez Bootypedia







Inventory

Under construction

Associated Research

Required by:
B: Giant Rat (0/0/2) [m]

Raw Ruleset Data

   type: STR_GIANT_RAT_TERRORIST
   race: STR_BEAST
   rank: STR_LIVE_TERRORIST
   stats:
     tu: 70
     stamina: 110
     health: 20
     bravery: 70
     reactions: 85
     firing: 0
     throwing: 0
     strength: 8
     psiStrength: 35
     psiSkill: 0
     melee: 65
   armor: GIANT_RAT_ARMOR
   standHeight: 10
   kneelHeight: 10
   value: 5
   aggroSound: 304
   deathSound: 306
   intelligence: 3
   aggression: 2
   energyRecovery: 50
   livingWeapon: true
   builtInWeapons:
     - AUX_RATT_WEAPON
   type: GIANT_RAT_ARMOR
   spriteSheet: GIANTRAT.PCK
   spriteInv: GiantRatInventoryImage
   corpseBattle:
     - STR_GIANT_RAT_CORPSE
   corpseGeo: STR_MUTANT_MEAT
   frontArmor: 3
   sideArmor: 3
   rearArmor: 3
   underArmor: 3
   drawingRoutine: 4
   camouflageAtDay: -8
   camouflageAtDark: -3
   antiCamouflageAtDark: 5
   antiCamouflageAtDay: 5
   psiVision: 10
   visibilityAtDark: 16
   overKill: 1.0
   recovery:
     morale:
       moraleCurrent: -0.2
       bravery: 0.2
     stun:
       health: 0.05
     health:
       stunNormalized: -0.165
   meleeDodge:
     reactions: 0.5
   meleeDodgeBackPenalty: 0.5
   damageModifier:
     - 0.3
     - 1.0
     - 1.2
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 1.0
     - 3.0
     - 0.6
     - 0.6
     - 1.0
     - 0.1
     - 0.3
     - 0.6
   loftempsSet: [ 1 ]

Notes

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