Difference between revisions of "Godmother (Chimera)"
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Godmother is a human and a former XCOM Resistance liaison during the war, and spent most of it training new fighters. While she prefers to refer to herself as a teacher, she acts as the de facto leader of Chimera Squad. |
Godmother is a human and a former XCOM Resistance liaison during the war, and spent most of it training new fighters. While she prefers to refer to herself as a teacher, she acts as the de facto leader of Chimera Squad. |
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− | She wields a shotgun and primarily functions as a run-and-gun damage dealer. That being said, her |
+ | She wields a shotgun and primarily functions as a run-and-gun damage dealer. That being said, her abilities and upgrade choices give her a fair degree of adaptability and can help her outflank enemies more effectively. |
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Revision as of 18:36, 28 April 2020
Godmother is a human and a former XCOM Resistance liaison during the war, and spent most of it training new fighters. While she prefers to refer to herself as a teacher, she acts as the de facto leader of Chimera Squad.
She wields a shotgun and primarily functions as a run-and-gun damage dealer. That being said, her abilities and upgrade choices give her a fair degree of adaptability and can help her outflank enemies more effectively.
Rank | Ability | ||
---|---|---|---|
Agent | Scattershot Godmother fires their shotgun in a short range cone, damaging multiple targets. Costs 2 ammo. | ||
Deputy Agent | Alpha Strike Godmother fires her shotgun during a breach and will take their turn earlier on the Timeline. Godmother also gains 1 bonus action on her first turn. | ||
Field Agent | Last Stand If Godmother is unimpaired and takes enough damage to begin bleeding out, she is reduced to 1 HP and is given a turn immediately after the current turn. |
Flush Godmother takes a shot at an enemy forcing them to reposition. Deals no damage. 1 turn cooldown. | |
Special Agent | Ventilate Godmother fires a shotgun blast that is guaranteed to hit and destroy cover. Costs 3 ammo. 3 turn cooldown. | ||
Senior Agent | Close Combat Specialist Godmother takes a reaction shot at enemies that get too close. |
Untouchable If Godmother downs an enemy the next attack against her will miss. | |
Principal Agent | Overdrive Godmother immediately gains bonuses to crit and dodge, and will receive an extra turn after 3 turns. Bonuses last until the end of the extra turn. Free action. One use per mission. | ||
Training (Special Agent) | Unlock Potential +1 mobility and +15 dodge. | ||
Training (Principal Agent) | Step Up After scoring a kill, Godmother may take a free reload action. |