Difference between revisions of "Godmother (Chimera)"
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Revision as of 05:21, 27 April 2020
Godmother is the tactical team leader and former XCOM Resistance liaison during the war. They wield a shotgun and is mobile, tough and can deal high damage, but is lacking in support and disabling abilities.
Rank | Ability | ||
---|---|---|---|
Agent | Scattershot Godmother fires their shotgun in a short range cone, damaging multiple targets. Costs 2 ammo. | ||
Deputy Agent | Alpha Strike Godmother fires their shotgun during a breach and will take their turn earlier on the Timeline. Godmother also gains 1 bonus action on their first turn. | ||
Field Agent | Last Stand If Godmother is unimpaired and takes enough damage to begin bleeding out, they are reduced to 1 HP and are given a turn immediately after the current turn. |
Flush Godmother takes a shot at an enemy forcing them to reposition. Deals no damage. 1 turn cooldown. | |
Special Agent | Ventilate Godmother fires a shotgun blast that is guaranteed to hit and destroy cover. Costs 3 ammo. 3 turn cooldown. | ||
Senior Agent | Close Combat Specialist Godmother takes a reaction shot at enemies that get too close. |
Untouchable If Godmother downs an enemy the next attack against them will miss. | |
Principal Agent |