Difference between revisions of "Godmother (Chimera)"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | Godmother is human, and is the tactical team leader and a former XCOM Resistance liaison during the war. | + | Godmother is a human, and is the tactical team leader and a former XCOM Resistance liaison during the war. She wields a shotgun and functions as a run-and-gun damage dealer. That being said, her ability choices give her a fair degree of adaptability and can help her outflank enemies more effectively. |
{| class="wikitable" width="70%" | {| class="wikitable" width="70%" | ||
Line 10: | Line 10: | ||
|- align="center" | |- align="center" | ||
! '''Deputy Agent''' | ! '''Deputy Agent''' | ||
− | | colspan="2" | '''Alpha Strike''' <br/> ''Godmother fires | + | | colspan="2" | '''Alpha Strike''' <br/> ''Godmother fires her shotgun during a breach and will take their turn earlier on the Timeline. Godmother also gains 1 bonus action on her first turn.'' |
|- align="center" | |- align="center" | ||
! '''Field Agent''' | ! '''Field Agent''' | ||
− | | width="30%" | '''Last Stand''' <br/> ''If Godmother is unimpaired and takes enough damage to begin bleeding out, | + | | width="30%" | '''Last Stand''' <br/> ''If Godmother is unimpaired and takes enough damage to begin bleeding out, she is reduced to 1 HP and is given a turn immediately after the current turn.'' |
| width="30%" | '''Flush''' <br/> ''Godmother takes a shot at an enemy forcing them to reposition. Deals no damage. 1 turn cooldown.'' | | width="30%" | '''Flush''' <br/> ''Godmother takes a shot at an enemy forcing them to reposition. Deals no damage. 1 turn cooldown.'' | ||
|- align="center" | |- align="center" | ||
Line 21: | Line 21: | ||
! '''Senior Agent''' | ! '''Senior Agent''' | ||
| width="30%" | '''Close Combat Specialist''' <br/> ''Godmother takes a reaction shot at enemies that get too close.'' | | width="30%" | '''Close Combat Specialist''' <br/> ''Godmother takes a reaction shot at enemies that get too close.'' | ||
− | | width="30%" | '''Untouchable''' <br/> ''If Godmother downs an enemy the next attack against | + | | width="30%" | '''Untouchable''' <br/> ''If Godmother downs an enemy the next attack against her will miss.'' |
|- align="center" | |- align="center" | ||
! '''Principal Agent''' | ! '''Principal Agent''' | ||
− | | colspan="2" | | + | | colspan="2" |'''Overdrive''' <br/> ''Godmother immediately gains bonuses to crit and dodge, and will receive an extra turn after 3 turns. Bonuses last until the end of the extra turn. Free action. One use per mission.'' |
+ | |- align="center" | ||
+ | ! '''Training (Special Agent)''' | ||
+ | | colspan="2" |'''Unlock Potential''' <br/> | ||
+ | ''+1 mobility and +15 dodge.'' | ||
+ | |- align="center" | ||
+ | ! '''Training (Principal Agent)''' | ||
+ | | colspan="2" |'''Step Up''' <br/> | ||
+ | ''After scoring a kill, Godmother may take a free reload action.'' | ||
|} | |} | ||
[[Category: Chimera Squad]] | [[Category: Chimera Squad]] |
Revision as of 16:02, 28 April 2020
Godmother is a human, and is the tactical team leader and a former XCOM Resistance liaison during the war. She wields a shotgun and functions as a run-and-gun damage dealer. That being said, her ability choices give her a fair degree of adaptability and can help her outflank enemies more effectively.
Rank | Ability | ||
---|---|---|---|
Agent | Scattershot Godmother fires their shotgun in a short range cone, damaging multiple targets. Costs 2 ammo. | ||
Deputy Agent | Alpha Strike Godmother fires her shotgun during a breach and will take their turn earlier on the Timeline. Godmother also gains 1 bonus action on her first turn. | ||
Field Agent | Last Stand If Godmother is unimpaired and takes enough damage to begin bleeding out, she is reduced to 1 HP and is given a turn immediately after the current turn. |
Flush Godmother takes a shot at an enemy forcing them to reposition. Deals no damage. 1 turn cooldown. | |
Special Agent | Ventilate Godmother fires a shotgun blast that is guaranteed to hit and destroy cover. Costs 3 ammo. 3 turn cooldown. | ||
Senior Agent | Close Combat Specialist Godmother takes a reaction shot at enemies that get too close. |
Untouchable If Godmother downs an enemy the next attack against her will miss. | |
Principal Agent | Overdrive Godmother immediately gains bonuses to crit and dodge, and will receive an extra turn after 3 turns. Bonuses last until the end of the extra turn. Free action. One use per mission. | ||
Training (Special Agent) | Unlock Potential +1 mobility and +15 dodge. | ||
Training (Principal Agent) | Step Up After scoring a kill, Godmother may take a free reload action. |