Difference between revisions of "Gollop Chamber (Long War)"
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Hawkeye2777 (talk | contribs) m (→Notes: fixed incorrect info) |
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|other=[[Alien Artifacts (Long War)|Ethereal Device]] | |other=[[Alien Artifacts (Long War)|Ethereal Device]] | ||
|credits=1000 | |credits=1000 | ||
− | |alienaloys= | + | |alienaloys=20 |
− | |elerium= | + | |elerium=60 |
|meld=0 | |meld=0 | ||
− | |build time= | + | |build time=14 |
|quick credits=1500 | |quick credits=1500 | ||
− | |quick alienaloys= | + | |quick alienaloys=30 |
− | |quick elerium= | + | |quick elerium=90 |
|quick meld=10 | |quick meld=10 | ||
− | |quick build time= | + | |quick build time=7 |
|maintenance=200 | |maintenance=200 | ||
|power=35 | |power=35 | ||
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== Notes == | == Notes == | ||
− | + | The '''Gollop Chamber''' allows a [[Psionic (Long War)|psionic]] [[Soldiers (Long War)|soldier]] to use the [[Alien Artifacts (Long War)|Ethereal Device]], which unlocks the [[Missions (Long War)#Temple Ship Assault|Temple Ship Assault]] mission. Canidates must be at Psion rank (1350 Psi XP) and be wearing the Vortex Armor to use the Ethereal Device. The enlisted soldier will be now referenced as the '''Volunteer''' and will play a major role on the end game. | |
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May be built after [[Research (Long War)|Alien Command and Control]] research; cannot be torn down once built. | May be built after [[Research (Long War)|Alien Command and Control]] research; cannot be torn down once built. |
Revision as of 10:04, 4 July 2015
Effect | Use of the Ethereal Device, which unlocks the Temple Ship Assault mission. | |||||||||
Adjacency Bonus | None | |||||||||
Prerequisites | Alien Command and Control research | |||||||||
Other | Ethereal Device | |||||||||
Build costs |
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Normal |
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Quick |
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Maintenance | §200 | |||||||||
Power | 35 |
Notes
The Gollop Chamber allows a psionic soldier to use the Ethereal Device, which unlocks the Temple Ship Assault mission. Canidates must be at Psion rank (1350 Psi XP) and be wearing the Vortex Armor to use the Ethereal Device. The enlisted soldier will be now referenced as the Volunteer and will play a major role on the end game.
May be built after Alien Command and Control research; cannot be torn down once built.
Activating the Gollop Chamber will head the game to its ending. All research and foundry projects won't be completed, soldiers won't heal or recover from fatigue and you essentially can't do anything but the Temple Ship Assault mission, so the Chamber shouldn't be activated unless you're prepared for the last mission.
Trivia
- The Gollop chamber is named after Julian and Nick Gollop, creators of the original game. The research briefing refers to a "pair of brothers" who came up with the idea.