Difference between revisions of "Govt Enforcer (Piratez)"
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Line 25: | Line 25: | ||
| armor_rear = 30 | | armor_rear = 30 | ||
| armor_under = 25 | | armor_under = 25 | ||
− | | melee_dodge = | + | | melee_dodge = 20/10 |
| aggression = 1 | | aggression = 1 | ||
| intelligence = 6 | | intelligence = 6 | ||
Line 49: | Line 49: | ||
{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | | + | | charm = 100 |
| piercing = 100 | | piercing = 100 | ||
− | | | + | | burn = 75 |
| concussive = 100 | | concussive = 100 | ||
| laser = 100 | | laser = 100 | ||
| plasma = 100 | | plasma = 100 | ||
− | | | + | | daze = 90 |
| cutting = 100 | | cutting = 100 | ||
| acid = 140 | | acid = 140 | ||
| smoke = 0 | | smoke = 0 | ||
+ | | anti-e511 = 0 | ||
+ | | bio = 100 | ||
+ | | electric = 75 | ||
+ | | emp = 20 | ||
+ | | warp = 160 | ||
+ | | mind = 100 | ||
+ | | heat = 100 | ||
+ | | cold = 100 | ||
}} | }} | ||
|} | |} | ||
Line 67: | Line 75: | ||
<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = Govt Enforcer }} | {{Ref Open | title = Govt Enforcer }} | ||
− | The government Enforcers are what the name implies - people who kill people whom the Provincial Govts deem necessary to be killed. They might lack the sheer survival instincts of | + | "The government Enforcers are what the name implies - people who kill people whom the Provincial Govts deem necessary to be killed. They might lack the sheer survival instincts of the Marsec security men, but they're very well trained, are better shots and have stronger minds. They wear the same standard carapace armor as most security forces." |
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
Line 76: | Line 84: | ||
== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
+ | '''Required by:''' | ||
+ | rob: Govt Enforcer (2/0/0) [m] | ||
+ | '''Leads to:''' | ||
+ | Govt Enforcer Armor | ||
+ | |||
+ | '''Unlocks:''' | ||
+ | Who is Who? | ||
+ | Security Armor | ||
+ | |||
+ | '''Gives one for free:''' | ||
+ | Security Armor | ||
+ | Megapol | ||
+ | Govt Enmity | ||
+ | Assault Pistol | ||
+ | Commando Pistol | ||
+ | Assault SMG | ||
+ | Assault Rifle | ||
+ | Battle Rifle | ||
+ | Assault Machinegun | ||
+ | Military Shotgun | ||
+ | Police Shotgun | ||
+ | CAWS | ||
+ | Sniper Rifle | ||
+ | UAC Carbine | ||
+ | UAC Rifle | ||
+ | UAC Shotgun | ||
+ | LACC | ||
+ | Minigun | ||
+ | Light Cannon | ||
+ | Auto-Cannon | ||
+ | Rocket Launcher | ||
+ | #003 | ||
+ | #006 | ||
+ | #009 | ||
+ | #016 | ||
+ | #020 | ||
+ | #023 | ||
+ | #028 | ||
+ | #033 | ||
+ | #039 | ||
+ | #040 | ||
+ | #044 | ||
+ | #046 | ||
+ | #047 | ||
+ | #056 | ||
+ | #062 | ||
+ | #066 | ||
+ | #071 | ||
+ | #078 | ||
+ | #080 | ||
+ | #083 | ||
+ | #085 | ||
+ | #095 | ||
+ | #106 | ||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
Line 106: | Line 168: | ||
spotter: 2 | spotter: 2 | ||
canSurrender: true | canSurrender: true | ||
+ | type: GOVT_ARMOR_P2 | ||
+ | spriteSheet: GOV_2.PCK | ||
+ | spriteInv: GovtEnforcerInventoryImage | ||
+ | corpseBattle: | ||
+ | - STR_GOVT_1_CORPSE_BATTLE | ||
+ | corpseGeo: STR_SECURITY_CORPSE | ||
+ | visibilityAtDark: 20 | ||
+ | heatVision: 40 | ||
+ | overKill: 0.75 | ||
+ | frontArmor: 50 | ||
+ | sideArmor: 40 | ||
+ | rearArmor: 30 | ||
+ | underArmor: 25 | ||
+ | meleeDodge: | ||
+ | reactions: 0.15 | ||
+ | melee: 0.25 | ||
+ | meleeDodgeBackPenalty: 0.5 | ||
+ | recovery: | ||
+ | morale: | ||
+ | moraleCurrent: -0.2 | ||
+ | bravery: 0.2 | ||
+ | stun: | ||
+ | healthCurrent: 0.1 | ||
+ | health: -0.075 | ||
+ | health: | ||
+ | stunNormalized: -0.165 | ||
+ | psiDefence: | ||
+ | psiStrength: 1.0 | ||
+ | psiSkill: 0.2 | ||
+ | moraleCurrent: 0.33 | ||
+ | flatHundred: -0.23 | ||
+ | damageModifier: | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.75 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.9 | ||
+ | - 1.0 | ||
+ | - 1.4 | ||
+ | - 0.0 | ||
+ | - 0.0 | ||
+ | - 1.0 | ||
+ | - 0.75 | ||
+ | - 0.2 | ||
+ | - 1.6 | ||
+ | - 1.0 | ||
+ | loftempsSet: [ 3 ] | ||
</div> | </div> | ||
== Notes == | == Notes == | ||
Thermal Vision: 40% | Thermal Vision: 40% | ||
[[Category: Piratez]] | [[Category: Piratez]] |
Revision as of 12:17, 3 April 2018
This page may be outdated. It is up-to-date for version 0.99.F5. The latest version is v.N1. |
|
Bootypedia
Govt Enforcer |
"The government Enforcers are what the name implies - people who kill people whom the Provincial Govts deem necessary to be killed. They might lack the sheer survival instincts of the Marsec security men, but they're very well trained, are better shots and have stronger minds. They wear the same standard carapace armor as most security forces." |
Source: Piratez Bootypedia
|
Inventory
Under Constuction
Associated Research
Required by: rob: Govt Enforcer (2/0/0) [m]
Leads to: Govt Enforcer Armor
Unlocks: Who is Who? Security Armor
Gives one for free: Security Armor Megapol Govt Enmity Assault Pistol Commando Pistol Assault SMG Assault Rifle Battle Rifle Assault Machinegun Military Shotgun Police Shotgun CAWS Sniper Rifle UAC Carbine UAC Rifle UAC Shotgun LACC Minigun Light Cannon Auto-Cannon Rocket Launcher #003 #006 #009 #016 #020 #023 #028 #033 #039 #040 #044 #046 #047 #056 #062 #066 #071 #078 #080 #083 #085 #095 #106
Raw Ruleset Data
type: STR_GOVT_ENFORCER race: STR_GOVT rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 70 health: 35 bravery: 80 reactions: 50 firing: 75 throwing: 45 strength: 32 psiStrength: 50 psiSkill: 0 melee: 50 armor: GOVT_ARMOR_P2 standHeight: 22 kneelHeight: 14 value: -15 deathSound: 10 energyRecovery: 30 intelligence: 6 aggression: 1 sniper: 50 spotter: 2 canSurrender: true type: GOVT_ARMOR_P2 spriteSheet: GOV_2.PCK spriteInv: GovtEnforcerInventoryImage corpseBattle: - STR_GOVT_1_CORPSE_BATTLE corpseGeo: STR_SECURITY_CORPSE visibilityAtDark: 20 heatVision: 40 overKill: 0.75 frontArmor: 50 sideArmor: 40 rearArmor: 30 underArmor: 25 meleeDodge: reactions: 0.15 melee: 0.25 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: healthCurrent: 0.1 health: -0.075 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.0 - 0.75 - 1.0 - 1.0 - 1.0 - 0.9 - 1.0 - 1.4 - 0.0 - 0.0 - 1.0 - 0.75 - 0.2 - 1.6 - 1.0 loftempsSet: [ 3 ]
Notes
Thermal Vision: 40%