Govt Siren (Piratez)

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Govt Siren
Time Units 75
Stamina 90
Health 60
Bravery 90
Reactions 55
Firing Accuracy 65
Melee Accuracy 60
Throwing Accuracy 50
Strength 40
VooDoo Skill 30
VooDoo Strength 70


Armor: Front 25
Armor: Sides 20
Armor: Rear 20
Armor: Under 15
Evasion 22/11
Aggression 1
Intelligence 5
Night Vision 20
Energy Recovery 45
Stun Recovery Normal


Govt Siren


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? No
Ransom $100,000
Score -15


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
70% 80% 80% 90% 100% 100% 80% 80% 100% 0% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%




Bootypedia

Govt Sirener Information

"As the Govts started to seriously consider cooperating with Reticulans to create a common earth-dweller front, they wanted to co-opt Reticulan psionics too. However, they had no trust in Hybrids, and the Rets themselves were willing to share only Sirens and Sectogres. Since Sirens were smarter and sexier, while equally obedient, the govts choose <sic> them. The Govt Siren is psionically-boosted, which makes her a dangerous mind-controller, and military training ensures her standard combat skills are adequate as well. Their light armor is especially good against Piercing damage."

Source: Piratez Bootypedia

Inventory

Under construction

Associated Research

Under construction

Raw Ruleset Data

Under construction

Notes

Sirens are proficient VooDoo users. Thermal Vision: 80%