Guardian (Long War)

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MEC variant of the Medic class

Abilities

Rank Ability
RANK SQUADDIE.png
Specialist
MEC EXPANDED STORAGE.png
Packmaster
All limited-use items in your inventory receive one extra use.
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RANK CORPORAL.png
Lance Corporal
Defenders Medal 1 (EU2012).png
Steadfast
Immune to panic, except Psi Panic.
Automated Threat Assessment
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SUPPORT COVERINGFIRE.png
Covering Fire
Allows reaction shots to trigger on enemy attacks, not just movement
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RANK SERGEANT.png
Corporal
SUPPORT FIELDMEDIC.png
Field Medic
Allows 3 uses of Medikit items.
Body Shield
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Platform Stability
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RANK LIEUTENANT.png
Sergeant
ALIEN CANNONFIRE.png
Ranger
Primary weapon does one additional damage.
SNIPER OPPORTUNIST.png
Opportunist
Eliminates the Aim penalty on reaction shots, and allows reaction shots to cause critical hits.
Jet Boot Module
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RANK CAPTAIN.png
Tech Sergeant
Repair Servos
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Reactive Targeting Sensors
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Damage Control
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RANK MAJOR.png
Gunnery Sergeant
Absorption Fields
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Sentinel
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Resilience
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RANK COLONEL.png
Master Sergeant
Light 'Em Up
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Ready for Anything
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Savior
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Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 3 3
Lance Corporal 0 1 3 6
Corporal 1 2 3 9
Sergeant 0 2 3 12
Tech Sergeant 1 3 3 15
Gunnery Sergeant 0 3 3 18
Master Sergeant 1 4 3 21