Difference between revisions of "Guild-Security (Piratez)"
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− | |||
{| style="float:right; vertical-align:top" | {| style="float:right; vertical-align:top" | ||
| | | | ||
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| armor_rear = 20 | | armor_rear = 20 | ||
| armor_under = 15 | | armor_under = 15 | ||
− | | melee_dodge = | + | | melee_dodge = 8/4 |
| aggression = 1 | | aggression = 1 | ||
| intelligence = 4 | | intelligence = 4 | ||
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{| | {| | ||
| {{Template:Resistances (Piratez)|= | | {{Template:Resistances (Piratez)|= | ||
− | | | + | | charm = 100 |
| piercing = 110 | | piercing = 110 | ||
− | | | + | | burn = 100 |
| concussive = 100 | | concussive = 100 | ||
| laser = 90 | | laser = 90 | ||
| plasma = 100 | | plasma = 100 | ||
− | | | + | | daze = 70 |
| cutting = 100 | | cutting = 100 | ||
| acid = 80 | | acid = 80 | ||
| smoke = 400 | | smoke = 400 | ||
+ | | anti-e511 = 0 | ||
+ | | bio = 100 | ||
+ | | electric = 70 | ||
+ | | emp = 15 | ||
+ | | warp = 140 | ||
+ | | mind = 100 | ||
+ | | heat = 100 | ||
+ | | cold = 100 | ||
}} | }} | ||
|} | |} | ||
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<div style="width:500px"> | <div style="width:500px"> | ||
{{Ref Open | title = Guild Security }} | {{Ref Open | title = Guild Security }} | ||
− | Day-to-day Guild operations are protected by guys like these. They're little more than armed civilians, to be honest, but their combat armor might cause some trouble. In comparison with standard Combat Armor, it is less resistant to Piercing, Cutting, Fire and Smoke, but more to Laser and especially | + | "Day-to-day Guild operations are protected by guys like these. They're little more than armed civilians, to be honest, but their combat armor might cause some trouble. In comparison with standard Combat Armor, it is less resistant to Piercing, Cutting, Fire and Smoke, but more to Laser and especially Chem, as is typical for most Guild units." |
{{Ref Close | source = Piratez Bootypedia}} | {{Ref Close | source = Piratez Bootypedia}} | ||
</div> | </div> | ||
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+ | |||
+ | |||
+ | |||
+ | |||
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== Associated Research == | == Associated Research == | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | + | '''Required by:''' | |
+ | rob: Trd. Security (1/1/0) [m] | ||
+ | S: Trd. Security (1/1/0) [m] | ||
+ | |||
+ | '''Leads to:''' | ||
+ | Guild Security Armor | ||
+ | |||
+ | '''Unlocks:''' | ||
+ | Who is Who? | ||
+ | Traders' Guild | ||
+ | |||
+ | '''Gives one for free:''' | ||
+ | Human Citizens | ||
+ | Daily Business | ||
+ | Peacekeeping | ||
+ | Secret Base | ||
+ | Base Supply | ||
+ | Mutant Pogrom | ||
+ | Cargo Freight | ||
+ | Gold Transport | ||
+ | Resource Extraction | ||
+ | Military Supply | ||
+ | Courier Run | ||
+ | Passenger Ferrying | ||
+ | Luxury Ride | ||
+ | Survey | ||
+ | Crack | ||
+ | Kosmoportovaya Vodka | ||
+ | Mutant P*rn | ||
+ | Personal Computer | ||
+ | Money Purse | ||
+ | Personal Database | ||
+ | Heavy Baton | ||
+ | Six-Shooter | ||
+ | UAC Carbine | ||
+ | Police Shotgun | ||
+ | Consumer Goods | ||
+ | Life on Mars | ||
</div> | </div> | ||
== Raw Ruleset Data == | == Raw Ruleset Data == | ||
Line 107: | Line 163: | ||
aggression: 1 | aggression: 1 | ||
canSurrender: true | canSurrender: true | ||
+ | type: FLOATER_ARMOR_P9 | ||
+ | spriteSheet: TRD_9.PCK | ||
+ | spriteInv: TraderGuardInventoryImage | ||
+ | spriteFaceGroup: 6 | ||
+ | spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] | ||
+ | corpseBattle: | ||
+ | - STR_TRADER_9_CORPSE_BATTLE | ||
+ | corpseGeo: STR_GUILD_CORPSE | ||
+ | visibilityAtDark: 12 | ||
+ | frontArmor: 35 | ||
+ | sideArmor: 30 | ||
+ | rearArmor: 20 | ||
+ | underArmor: 15 | ||
+ | meleeDodge: | ||
+ | reactions: 0.1 | ||
+ | melee: 0.15 | ||
+ | meleeDodgeBackPenalty: 0.5 | ||
+ | recovery: | ||
+ | morale: | ||
+ | moraleCurrent: -0.2 | ||
+ | bravery: 0.2 | ||
+ | stun: | ||
+ | healthCurrent: 0.1 | ||
+ | health: -0.075 | ||
+ | health: | ||
+ | stunNormalized: -0.165 | ||
+ | psiDefence: | ||
+ | psiStrength: 1.0 | ||
+ | psiSkill: 0.2 | ||
+ | moraleCurrent: 0.33 | ||
+ | flatHundred: -0.23 | ||
+ | damageModifier: | ||
+ | - 1.0 | ||
+ | - 1.1 | ||
+ | - 1.0 | ||
+ | - 1.0 | ||
+ | - 0.9 | ||
+ | - 1.0 | ||
+ | - 0.7 | ||
+ | - 1.0 | ||
+ | - 0.8 | ||
+ | - 4.0 | ||
+ | - 0.0 | ||
+ | - 1.0 | ||
+ | - 0.7 | ||
+ | - 0.15 | ||
+ | - 1.4 | ||
+ | - 1.0 | ||
+ | loftempsSet: [ 3 ] | ||
</div> | </div> | ||
== Notes == | == Notes == | ||
Under construction | Under construction | ||
[[Category: Piratez]] | [[Category: Piratez]] |
Revision as of 12:17, 2 April 2018
|
Bootypedia
Guild Security |
"Day-to-day Guild operations are protected by guys like these. They're little more than armed civilians, to be honest, but their combat armor might cause some trouble. In comparison with standard Combat Armor, it is less resistant to Piercing, Cutting, Fire and Smoke, but more to Laser and especially Chem, as is typical for most Guild units." |
Source: Piratez Bootypedia
|
Inventory
Under construction
Associated Research
Required by: rob: Trd. Security (1/1/0) [m] S: Trd. Security (1/1/0) [m]
Leads to: Guild Security Armor
Unlocks: Who is Who? Traders' Guild
Gives one for free: Human Citizens Daily Business Peacekeeping Secret Base Base Supply Mutant Pogrom Cargo Freight Gold Transport Resource Extraction Military Supply Courier Run Passenger Ferrying Luxury Ride Survey Crack Kosmoportovaya Vodka Mutant P*rn Personal Computer Money Purse Personal Database Heavy Baton Six-Shooter UAC Carbine Police Shotgun Consumer Goods Life on Mars
Raw Ruleset Data
type: STR_GUILD_GUARD race: STR_FLOATER rank: STR_LIVE_NAVIGATOR stats: tu: 55 stamina: 60 health: 35 bravery: 60 reactions: 35 firing: 50 throwing: 40 strength: 32 psiStrength: 36 psiSkill: 0 melee: 30 armor: FLOATER_ARMOR_P9 standHeight: 22 kneelHeight: 14 floatHeight: 0 value: 10 deathSound: [141, 142, 143, 170, 171, 171, 173, 174, 175, 176, 177, 181] energyRecovery: 30 intelligence: 4 aggression: 1 canSurrender: true type: FLOATER_ARMOR_P9 spriteSheet: TRD_9.PCK spriteInv: TraderGuardInventoryImage spriteFaceGroup: 6 spriteFaceColor: [96, 96, 96, 96, 160, 160, 163, 163] corpseBattle: - STR_TRADER_9_CORPSE_BATTLE corpseGeo: STR_GUILD_CORPSE visibilityAtDark: 12 frontArmor: 35 sideArmor: 30 rearArmor: 20 underArmor: 15 meleeDodge: reactions: 0.1 melee: 0.15 meleeDodgeBackPenalty: 0.5 recovery: morale: moraleCurrent: -0.2 bravery: 0.2 stun: healthCurrent: 0.1 health: -0.075 health: stunNormalized: -0.165 psiDefence: psiStrength: 1.0 psiSkill: 0.2 moraleCurrent: 0.33 flatHundred: -0.23 damageModifier: - 1.0 - 1.1 - 1.0 - 1.0 - 0.9 - 1.0 - 0.7 - 1.0 - 0.8 - 4.0 - 0.0 - 1.0 - 0.7 - 0.15 - 1.4 - 1.0 loftempsSet: [ 3 ]
Notes
Under construction