Difference between revisions of "Gunner (Long War)"
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{{Class Tree (Long War)| | {{Class Tree (Long War)| | ||
|Specialist1=[[File:HEAVY SUPPRESSION.png|32px|center]]'''Suppression''' <br/> ''Suppress an enemy, giving them -30 Aim and reduced range on AOE abilities.'' | |Specialist1=[[File:HEAVY SUPPRESSION.png|32px|center]]'''Suppression''' <br/> ''Suppress an enemy, giving them -30 Aim and reduced range on AOE abilities.'' | ||
− | |SpecialistE1=''-1 Mobility''{{Verify}} | + | |SpecialistE1='''-1 Mobility'''{{Verify}} |
|LCorporal1=[[File:.png|32px|center]]''''''<br/>'''' | |LCorporal1=[[File:.png|32px|center]]''''''<br/>'''' | ||
|LCorporal2=[[File:.png|32px|center]]''''''<br/>'''' | |LCorporal2=[[File:.png|32px|center]]''''''<br/>'''' |
Revision as of 16:04, 4 June 2014
The Gunner class is similar to a suppression specialized Heavy in vanilla XCOM. Their signature ability is Suppression, and they are the only class that can use the Light Machine Gun line of weapons. The LMG-type weapons are slightly better in Long War than vanilla XCOM, in particular they have larger magazines. Suppression is also improved, working to restrict the target's ability to use rockets and grenades as well as its vanilla effects. To compensate, the Gunner loses the vanilla Heavy's rockets.
- Primary Weapon: Machine Guns, Assault Rifles
- Secondary Weapon: None