Gunner (Long War)

From UFOpaedia
Revision as of 01:19, 16 August 2014 by 8wayz (talk | contribs) (Updated for beta 13)
Jump to navigation Jump to search
Gunner

The Gunner class is similar to a suppression specialized Heavy in vanilla XCOM. Their signature ability is Suppression, and they are the only class that can use the Light Machine Gun and Squad Automatic Weapon line of weapons. Suppression is improved over vanilla, working to restrict the target's ability to use rockets and grenades as well as its vanilla effects. To compensate, the Gunner loses the vanilla Heavy's rockets.

Primary Weapon: SAWs, LMGs, Assault Rifles.
Secondary Weapon: None.
Class-Limited items: Smartgun Kit, Armor Piercing Ammo, Alloy Bipod.

Abilities

Rank Ability
RANK SQUADDIE.png
Specialist
HEAVY SUPPRESSION.png
Suppression
Suppress an enemy, giving them -30 Aim and reduced range on AOE abilities.
'
RANK CORPORAL.png
Lance Corporal
SUPPORT COVERINGFIRE.png
Covering Fire
Allows reaction shots to trigger on enemy attacks, not just enemy movement
ASSAULT FLUSH.png
Flush
Fire a shot that causes enemies to run out of cover. The shot is easy to hit with, but does reduced damage.
HEAVY HOLO.png
Holo-Targeting
Shooting, flushing or suppressing enemies also confers a +10 Aim to any allies' attacks on those enemies.
Provides +3 Aim. No other bonuses. No other bonuses.
RANK SERGEANT.png
Corporal
HEAVY SHREDDER.png
Shredder Ammo
Any unit hit takes additional damage from all sources for the next 4 turns.
HEAVY HEAT AMMO.png
HEAT Ammo
Your primary weapon does additional damage against robotic enemies.
ALIEN CANNONFIRE.png
Ranger
Primary weapons do one additional damage.
No other bonuses. No other bonuses. Provides +2 Aim, +2 Will.
RANK LIEUTENANT.png
Sergeant
ASSAULT TACTICALSENSE.png
Tactical Sense
Confers +5 Defense per enemy in sight (max +20).
SNIPER EXECUTIONER.png
Executioner
Confers +10 Aim and + 10 critical chance against targets at or below 50% health.
HEAVY DANGERZONE.png
Danger Zone
Increases area of effect of Suppression, rockets, grenade launchers and proximity mine launchers.
Provides +2 Aim, +1 Mobility. Provides +4 Aim, +2 Will, +1 Mobility. Provides +1 Mobility.
RANK CAPTAIN.png
Tech Sergeant
MEC ADVANCED FIRE CONTROL.png
Ready For Anything
If the unit fires without moving, it automatically enters overwatch.
ASSAULT RAPIDFIRE.png
Rapid Fire
Take two shots against a single target in quick succession. Each shot carries a -15 penalty to Aim.
SNIPER DOUBLETAP.png
Double Tap
Allows both actions to be used for Standard Shot, Headshot, or Disabling Shot, provided no costly actions were taken, 1 turn cooldown.
Provides +2 Aim. No other bonuses. No others bonuses.
RANK MAJOR.png
Gunnery Sergeant
ASSAULT BRINGTHEMON.png
Bring 'Em On
Adds 1 damage on critical hits for each enemy the squad can see (up to 5).
ASSAULT RESILLIENCE.png
Resilience
Confers immunity to critical hits.
HEAVY WILLTOSURVIVE.png
Will to Survive
Reduces all normal damage taken by 1.5 if in cover and not flanked.
Provides +1 Aim, +1 Will. Provides +4 Aim, +4 Will. No other bonuses.
RANK COLONEL.png
Master Sergeant
ASSAULT EXTRACONDITIONING.png
Extra Conditioning
Confers bonus health based on which type of armor is equipped. Heavier armor increases the bonus.
SUPPORT SENTINEL.png
Sentinel
Allows two reaction shots during Overwatch, instead of only one.
HEAVY MAYHEM.png
Mayhem
Confers 2 additional damage to SAW- and LMG- series weapons (including when suppressing), sniper and long rifles, marksman's, strike and reflex rifles, rockets, suppression, grenade launchers and Proximity Mines.
Provides +3 Aim, +3 Will, +1 Mobility. Provides +2 Aim, +2 Will. No other bonuses.


Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 1 1 3 3
Lance Corporal 0 1 3 6
Corporal 1 2 3 9
Sergeant 0 2 3 12
Tech Sergeant 1 3 3 15
Gunnery Sergeant 0 3 3 18
Master Sergeant 1 4 3 21

Tactical Advice

Role: Medium Range Offense / Offensive Support

The Gunner is akin to the vanilla Suppression Heavy, but with a key difference: the Long War Gunner has mediocre aim, compared to the vanilla Heavy's abysmal aim, meaning that unlike the vanilla Heavy she can put out reasonable damage with the machine gun when nothing needs suppressing.

In a sense the Gunner's first "perk" is their ability to use SAW and LMG-type weapons. SAWs have higher damage and larger magazines than assault rifles, with a mobility penalty. LMGs are even more restricted on mobility, but have even higher damage and larger magazines, have extended range, and suffer no aim penalty and can crit when taking their reaction shot at a target that's being suppressed. A major decision when building a Gunner is deciding if they will use a LMG or SAW-type weapon. SAW gunners have more mobility but shorter range, so will value some mobility and defense as well as offense. LMG gunners will be more interested in offense. Note that Suppression works at the LMG's full range.

Gunners have a lot of flexibility in their builds, with many viable combinations. Several strong utility perks are available, including Holo-Targeting and Shredder Ammo and of course Suppression. Gunners can make Suppression area effect with Danger Zone and make it inflict damage with Mayhem. Some strong offensive perks are also available in Double Tap, Rapid Fire and HEAT Ammo.

See also

Lone Wolf (EU2012).jpg Long War: Soldiers 
Soldiers
RANK ROOKIE.png
Soldiers
CLASS ASSAULT.png
Assault
Class Infantry (Long War).png
Infantry
Class Rocketeer (Long War).png
Rocketeer
CLASS HEAVY.png
Gunner
CLASS SNIPER.png
Sniper
Class Scout (Long War).png
Scout
CLASS SUPPORT.png
Medic
Class Engineer (Long War).png
Engineer
MEC
CLASS MECH.png
MEC Troopers
Class Marauder (Long War).png
Marauder
Class Valkyrie (Long War).png
Valkyrie
Class Archer (Long War).png
Archer
Class Goliath (Long War).png
Goliath
Class Jaeger (Long War).png
Jaeger
Class Pathfinder (Long War).png
Pathfinder
Class Guardian (Long War).png
Guardian
Class Shogun (Long War).png
Shogun
Sub-classes and abilities
ABILITY LEAD BY EXAMPLE (EU2012).png
Officers
CLASS PSIONIC.png
Psionics
Gene Mods Soldier Icon (EU2012).png
Gene Mods
ABILITY SHIVCOVER.png
S.H.I.V.s