Difference between revisions of "Hallucinoid"

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The Hallucinoid is a large, flying alien jellyfish usually found in the company of Aquatoids underwater. It is fairly resilient, but is limited to melee attacks. It is not particularly aggressive and thus is not particularly dangerous. Still, its melee attack is fairly powerful, and low-tech weapons will struggle to bring it down. Explosives or Sonic weapons are recommended against it.
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It seems that it was originally meant to have a powerful ranged attack. However, due to bug or design error, it seems this weapon works only on land... where the Hallucinoid never appears.
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==Statistics==
 
==Statistics==
 
  '''TUs:'''              62-91
 
  '''TUs:'''              62-91
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The following are some miscellaneous notes on the Hallucinoid:
 
The following are some miscellaneous notes on the Hallucinoid:
 
* The Hallucinoid takes 0.6x damage from melee and armour piercing attacks, 0.7x damage from explosives, 0.8x from Gauss, but 1.7x damage from incendiary attacks.
 
* The Hallucinoid takes 0.6x damage from melee and armour piercing attacks, 0.7x damage from explosives, 0.8x from Gauss, but 1.7x damage from incendiary attacks.
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* It appears exclusively underwater.
 
* It's quite large, making for an easy target.
 
* It's quite large, making for an easy target.
 
* Takes up 4 squares on the battlescape.
 
* Takes up 4 squares on the battlescape.

Revision as of 12:56, 22 June 2014

The Hallucinoid is a large, flying alien jellyfish usually found in the company of Aquatoids underwater. It is fairly resilient, but is limited to melee attacks. It is not particularly aggressive and thus is not particularly dangerous. Still, its melee attack is fairly powerful, and low-tech weapons will struggle to bring it down. Explosives or Sonic weapons are recommended against it. It seems that it was originally meant to have a powerful ranged attack. However, due to bug or design error, it seems this weapon works only on land... where the Hallucinoid never appears.

Statistics

TUs:               62-91
Health:            120
Energy:            90-133
Reactions:         90-122
Strength:          90-111 (Unused)
Bravery:           100
Firing Accuracy:   32-129
Throwing Accuracy: 80 (Unused?)
M.C. Skill:        0
M.C. Strength:     90-111
Front Armor:       35
Side Armor:        35
Rear Armor:        35
Under Armor:       25


All Armor values are representative of Veteran-Level Aliens. Beginner and Experienced have a less than one modifier, whereas Genius and Superhuman have a greater than one modifier.

Live Specimen

Hallucinoid

Having harvested the oceans the aliens have bred these huge Earth creatures as a weapon. Do not be lulled into a false sense of security when facing these harmless looking sailors of the deeps.

Possessed of a formidable, ranged, freezing blast and a close combat icy strike, the Hallucinoid is a deadly foe.

Autopsy

Hallucinoid Autopsy

Nested in the many layers of the gelatinous body of this organism is a powerful chemical freezer, it's main offensive capability. The soft and supple skin of the Hallucinoid seems susceptible to heat based attacks. Often this mutant is found in the company of its masters, the Aquatoids.

Notes

The following are some miscellaneous notes on the Hallucinoid:

  • The Hallucinoid takes 0.6x damage from melee and armour piercing attacks, 0.7x damage from explosives, 0.8x from Gauss, but 1.7x damage from incendiary attacks.
  • It appears exclusively underwater.
  • It's quite large, making for an easy target.
  • Takes up 4 squares on the battlescape.
  • Very high Strength.
  • Very high Health.
  • Very high Reactions.
  • High Energy.
  • Moderate speed (average TU).
  • High Firing Accuracy (though this is almost never used).
  • Very High MC Strength and Bravery, making it almost immune to this sort of attack.

See Also


TFTD Badge Terror From The Deep
Aliens AquatoidGillmanLobster ManTasothMixed Crew
Terror Units Bio-DroneCalciniteDeep OneHallucinoidTentaculatZombieTrisceneXarquid
Data TFTD Alien StatsAlien Rank TFTD Damage Modifiers TFTD Alien Appearance Ratios • SWS/Terror Unit Innate Weapons