Hammerhead

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General Information

A transport and intercept craft. A replication of magnetic array systems in an X-COM ship. Although small, its design is a breathtaking technical achievement.

The Hammerhead, a dwarfed Leviathan, is a 'Jack of all trades' submarine that combines a transport with an attack craft. It provides a fairly decent balance of its two roles, though does not especially excel in either.

As an interceptor, it has better mobility than the Manta thanks to its larger fuel capacity, and can easily outdistance the Manta when you need to reach a remote target or venue. Having only one weapon pod is a minor issue once you have Sonic Oscillators: by virtue of their high range and virtually infinite supply of ammo - one Sonic Oscillator is all that is required to shoot down all enemy ships but the dreaded Dreadnought.

As a transport, its speed and interception ability make it an excellent quick response transport, allowing quick deployment of elite squads to nearby alien activity. that is entirely unique to the Hammerhead is its South facing exit.

Depending on the commander's preferences for the heavy weapons platforms, the Hammerhead's lack of SWS storage space may prove to be one of the major deciding factors on whether or not this ship is ever used.

This craft appears in Terror from the Deep. For the UFO: Enemy Unknown equivalent, refer to the Lightning.

Zrbite for Fuel

The problem faced by all all Zrbite-powered craft is that they always burn fuel at the same rate, regardless of whether they are patrolling or going full speed. They will also override their orders and return to base as soon as the fuel meter drops below 50%, even if right next to their home base. On top of that, they carry only small amounts of Zrbite so have limited flight times. It's therefore impractical to tail alien craft until it lands on it's own accord, as your vessel will frequently run out of fuel before it lands.

Special Requirements

Vital Statistics

Maximum Speed:4,030
Acceleration:9
Fuel Capacity:60
Weapon Pods:1
Damage Capacity:960
Cargo Space:12
SWS Capacity:None

See Also

TFTD Badge Terror From The Deep
Subs:TritonHammerheadLeviathanBarracudaManta
Sub Armaments:Craft Gas CannonAjaxD.U.P. HeadGauss CannonSonic OscillatorP.W.T. Cannon