Harvester

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General Information

The Harvester has a trap door in its base and is equipped with lifting gear to haul up cattle or other beasts. Laser cutters are used to extract the desired material and the carcass is dumped on the ground. There are also storage containers for body parts.

The Harvester is usually operated by Floaters, with occasional joyrides by other races.

This ship appears in UFO: Enemy Unknown. For the Terror from the Deep equivalent, refer to the Heavy Cruiser.

Statistics

Statistic Value
SizeMedium
Max Speed(km)4,000
Weapon Power40
Weapon Range(km)20
Weapon Range(range units)160
Damage Capacity500
UFO Downed points250
UFO Destroyed points500


Additional Information

Alien Harvest missions, if sucessful will give you -30 points

Battle Notes

The Harvester, or "Winchester Mansion of the Stars," is widely accepted as proof that the concept of "lowest bidder" is known and feared throughout the galaxy. The internal layout is confusing at best, bordering on schizophrenic. The craft has more grav-lift wells than it has floors. The southern entryway is completely isolated from the rest of that floor, requiring one to ascend to the first floor then back down to move between them. On the second floor, there is a door that opens to nothing but the floor below. (Since the floor below encompasses the Alien Surgery, it might be assumed that this is some sort of Floater Viewing Deck for dissections? Sort of like the observations rooms in human hospitals?) On the third floor is a bridge larger than the command chamber of the Battleship. ... In addition, the Harvester has the unique privelege of having the same number of Power Sources as the Avenger... but has 10 times the UFO Navigations. Now we know why Floaters are prone to start games of "hunt the alien"... they get lost easily without navigational aid.

  • If you have heavy plasma here, use it to make some new doors-- particularly on the ground floor, where you may want an access point between the southern lift chamber and the rest of that deck.
  • Flying units may want to use the deadfall door above the harvesting chamber to access the first floor.
  • Keep in mind that floaters (and Ethereals, if you catch them slumming in this ship) can use that deadfall door without trouble.
  • With the labyrinthian structure, it might be better just to set up an ambush around both exits, or just block the southern exit's grav lift, taking advantage of the elevator shields, and ambush the Eastern exit.

Recoverable Components

Item Sell Price Quantity Value
UFO Power Source$250,0002$500,000
UFO Navigation$80,00010$800,000
Alien Food$5,00014$70,000
Alien Surgery$38,0008$304,000
Alien Entertainment$20,0000$0
Examination Room$9,0000$0
Alien Alloys$6,50097$630,500
Elerium-115$5,000100$500,000
Totals$2,804,500


Also see UFO Recovery Values.

Alien Deployment

Sectoids/Floaters
Rank Beg./Exp. Vet./Gen. Super.
Soldiers5-97-119-13
Navigators11*2
Medics11*2
Engineers222
Leaders1-21-21-2
Commanders000
Terrorists000
Totals10-1512-1716-21
Snakemen
Rank Beg./Exp. Vet./Gen. Super.
Soldiers6-108-12*11-15
Navigators11*2
Medics---
Engineers222
Leaders1-21-21-2
Commanders000
Terrorists000
Totals10-1512-1716-21
Mutons
Rank Beg./Exp. Vet./Gen. Super.
Soldiers7-129-14*12-17
Navigators11*2
Medics---
Engineers222
Leaders---
Commanders---
Terrorists000
Totals10-1512-1716-21
Ethereals
Rank Beg./Exp. Vet./Gen. Super.
Soldiers5-97-119-13
Navigators---
Medics---
Engineers---
Leaders5-65-6*7-8
Commanders000
Terrorists000
Totals10-1512-1716-21

* Needs testing to determine actual number.

Floor Plans

Terrain Maps

See Also

UFO Badge X-COM: Enemy Unknown/UFO Defense
UFOs:Small ScoutMedium ScoutLarge ScoutAbductorHarvesterTerror ShipBattleshipSupply Ship
UFO Components:UFO Power SourceElerium-115UFO NavigationAlien Alloys
UFO Facilities:Alien FoodAlien ReproductionAlien EntertainmentAlien SurgeryExamination RoomAlien HabitatUFO Construction