Difference between revisions of "Health"

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==Improvement==
 
==Improvement==
This is just a stub at the moment.
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Health points are awarded (at end of mission) any time you perform at least one primary action (see [[Experience#How_Experience_Points_Are_Applied|Experience]]). Just one is enough - additional actions do not cause more points to be applied.
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The possible points earned are dependent on your current Health. At recruit minimum (Health=25), an average of 3.0 points are earned (range 0-5). At cap minus one (59), an average of 1.0 points are earned (range 0-2). Thus it is possible to have a value of 61 (cap+1).
  
 
[[Category:Soldiers]]
 
[[Category:Soldiers]]

Revision as of 16:21, 25 September 2005

Starting Values

New recruits will always begin with a value between 25 and 40.

Maximum Caps

An X-COM soldier's health is capped at 60.

Improvement

Health points are awarded (at end of mission) any time you perform at least one primary action (see Experience). Just one is enough - additional actions do not cause more points to be applied.

The possible points earned are dependent on your current Health. At recruit minimum (Health=25), an average of 3.0 points are earned (range 0-5). At cap minus one (59), an average of 1.0 points are earned (range 0-2). Thus it is possible to have a value of 61 (cap+1).