Difference between revisions of "Height"

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*The target's '''height'''
 
*The target's '''height'''
 
<br>
 
<br>
Not only is a small unit harder to hit, but a shot generally needs to be aimed lower or it will pass over the head of a short unit. For example, you can fire over the top of your tank and hit units on the other side.<br>
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Not only is a small unit harder to hit, but a shot generally needs to be aimed lower or it will pass over the head of a short unit. For example, you can fire over the top of your tank and hit units on the other side. A shot can pass under a unit which floats above the ground, in much the same way.<br>
 
<br>
 
<br>
The following table lists the heights of each unit:
+
The following table lists the heights of each unit. While all units have a seperate height when kneeling, only the solder can actually perform this action.
             '''Standing Kneeling'''
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             '''Standing Distance Above  Adjusted  Kneeling'''
  '''Unit        Height   Height'''
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  '''Unit        Height       Ground      Height    Height'''
  '''----      -------- --------'''
+
  '''----      --------  --------------  --------  --------'''
  Silacoid      10       10
+
  Silacoid      10           -            10        10
  Celatid      12       12
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  Celatid      12           6            <i>18</i>        12
  Hovertank    12       12
+
  Hovertank    12           6            <i>18</i>        12
  Cyberdisc    15       15
+
  Cyberdisc    15           2            <i>17</i>        15
  Sectoid      16       12
+
  Sectoid      16           -            16        12
  Tank          16       16
+
  Tank          16           -            16        16
  Snakeman      18       18
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  Snakeman      18           -            18        18
  Zombie        18       18
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  Zombie        18           -            18        18
  Ethereal      20       15
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  Ethereal      20           -            20        15
  Floater      21       16
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  Floater      21           2            <i>23</i>        16
  Muton        21       16
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  Muton        21           -            21        16
  Chryssalid    21       16
+
  Chryssalid    21           -            21        16
  Civilian      21       16
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  Civilian      21           2            <i>23</i>        16
  Soldier      22       14
+
  Soldier      22           -            22        14
  Reaper        23       16
+
  Reaper        23           -            23        16
  Sectopod      23       16
+
  Sectopod      23           -            23        16
 
 
While all units have a seperate height when kneeling, only the solder can actually perform this action.
 
  
 
==See Also==
 
==See Also==

Revision as of 08:14, 14 October 2005

When firing upon a unit, there are two factors on top of "base-chance-to-hit", that determine whether a hit is successful. These are:

  • The distance to the target
  • The target's height


Not only is a small unit harder to hit, but a shot generally needs to be aimed lower or it will pass over the head of a short unit. For example, you can fire over the top of your tank and hit units on the other side. A shot can pass under a unit which floats above the ground, in much the same way.

The following table lists the heights of each unit. While all units have a seperate height when kneeling, only the solder can actually perform this action.

           Standing  Distance Above  Adjusted  Kneeling
Unit        Height       Ground       Height    Height
----       --------  --------------  --------  --------
Silacoid      10           -            10        10
Celatid       12           6            18        12
Hovertank     12           6            18        12
Cyberdisc     15           2            17        15
Sectoid       16           -            16        12
Tank          16           -            16        16
Snakeman      18           -            18        18
Zombie        18           -            18        18
Ethereal      20           -            20        15
Floater       21           2            23        16
Muton         21           -            21        16
Chryssalid    21           -            21        16
Civilian      21           2            23        16
Soldier       22           -            22        14
Reaper        23           -            23        16
Sectopod      23           -            23        16

See Also

Firing Accuracy

Danial's Real-Life Height Conversions