Height

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When firing upon a unit, there are two factors on top of "base-chance-to-hit", that determine whether a hit is successful. These are:

  • The distance to the target
  • The target's height


Not only is a small unit harder to hit, but a shot generally needs to be aimed lower or it will pass over the head of a short unit. For example, you can fire over the top of your tank and hit units on the other side.

The following table lists the heights of each unit:

           Standing Kneeling
Unit        Height   Height
----       -------- --------
Silacoid      10       --
Celatid       12       --
Tank          12       --
Cyberdisc     15       --
Sectoid       16       12
Snakeman      18       --
Zombie        18       --
Ethereal      20       15
Floater       21       16
Muton         21       16
Chryssalid    21       16
Civilian      21       16
Soldier       22       14
Reaper        23       16
Sectopod      23       16

While all units have a seperate height when kneeling, only the solder can actually perform this action.

See Also

Firing Accuracy

Danial's Real-Life Height Conversions