Hoverbike (Apocalypse)
General Information
Official Entry: "The unusual Hoverbike with 'side car' is used for military purposes or for the personal pleasure of wayward youth who enjoy speed and altitude. Its good power to weight ratio means that this is the most maneuverable air vehicle but it can only carry light armaments. The Hoverbike can be a valuable means of transport for the Agent on investigative missions where speed of response is essential."
Cityscape Information
The hoverbike is the cheapest form of air travel and a classic favourite. It's cheap, convenient, fast and has a breakneck turning speed. Unfortunately, it also blows up very easily if hit too hard, but it is able to dodge incoming fire easily because of its small size and agility. It sports a small weapon hardpoint that can mount a weapon as heavy as the Lineage Plasma Cannon or the one-shot Justice missile launcher. It also has a dedicated slot for a small Cyberweb weapon control module. Two agents can ride the bike, but it's more efficient when utilised as an unmanned combat vehicle rather than as a light transport to and from combat sites.
Hoverbikes are best utilized in fleets for most of the game. They have great firepower for their cost, and their great agility lets them easily catch and overwhelm lesser UFOs. Late game they lose much of their viability, as tougher UFOs gain armor nearly impervious to conventional weapons, in addition to efficient swarm killing technology. (i.e. the Multibomb Launcher)
Statistics
Statistics | Value |
---|---|
Armor | 6 |
Weight | 100 |
Constitution | 25 |
Engine | SD Standard |
Engine Size | 2x2 |
Top Speed1 | 12 (using SD Sports) |
Acceleration2 | 10 (using SD Sports) |
Weapons | 40mm Auto Cannon |
Weapons Size | 1x3 |
Equipment Size | 1x1 |
Cost | $5000 |
Passengers | 2 |
Score points | 10 |
1 If total weight is less than 350 Hoverbikes get a +4 bonus to their engine speed.
2 Seems to be limited to a maximum of 10, despite formula (gives 11). Could be another special case for Hoverbikes.
See Also