Difference between revisions of "Imp (Piratez)"

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(fix image. tweak formatting of melee dodge & ransom, & table spacing)
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| stun_recovery = Normal
 
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[[File:MAN_60|100px|right|Imp Demon - Imp]]
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[[File:Imp Piratez.png|120px|center|Dark Ones - Imp Demon]]
 
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| size = Medium
 
| size = Medium
 
| bleed_immune = Yes
 
| bleed_immune = Yes
| ransom = 2500$
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| ransom = $2500
 
| score = 10
 
| score = 10
 
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Revision as of 22:45, 11 December 2015

This page may be outdated. It is up-to-date for version 0.97. The latest version is v.N1.


Imp
Time Units 77
Stamina 100
Health 66
Bravery 110
Reactions 60
Firing Accuracy 45
Melee Accuracy 65
Throwing Accuracy 40
Strength 60
VooDoo Skill 0
VooDoo Strength 40


Armor: Front 6
Armor: Sides 6
Armor: Rear 6
Armor: Under 6
Evasion None
Aggression 2
Intelligence 4
Night Vision 20
Energy Recovery 50
Stun Recovery Normal


Dark Ones - Imp Demon


2X2 Unit? No
Height Standing 22
Size Medium
Bleed Immune? Yes
Ransom $2500
Score 10


Resistances & Vulnerabilities
Charm Piercing Burn Concussive Laser Plasma Daze Cutting Chem Choking Anti-E511 Bio Electric EMP Warp Mind Heat Cold
{{{charm}}}% 100% {{{burn}}}% 100% 90% 100% {{{daze}}}% 100% 100% 50% {{{anti-e511}}}% {{{bio}}}% {{{electric}}}% {{{emp}}}% {{{warp}}}% {{{mind}}}% {{{heat}}}% {{{cold}}}%


Bootypedia

Imp Demon

Fast and vicious types with seemingly inexhasutible supply of fire and a good aim. If your hands aren't completely fireproof, underestimating them Imps only because they're not hard to kill can quickly turn our raid into a literal Hell. Thankfully, like all demons, they're too consumed with rage to actually dodge melee attacks, but they can retaliate with their claws.

Source: Piratez Bootypedia

Inventory

Associated Research

Raw Ruleset Data

Notes