Difference between revisions of "Industrial Office (EU2012)"
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'''Notes''' | '''Notes''' | ||
− | * For the Asset Recovery Mission, the Assets are the Tape-Reel computers (when this game is set in 2015...), though their confirmation (or condition) is required to complete the mission. | + | * For the Asset Recovery Mission, the Assets are the Tape-Reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission. |
* Also for the Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster from a Heavy can take out several Alien Squads at once! | * Also for the Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster from a Heavy can take out several Alien Squads at once! | ||
Revision as of 06:08, 28 July 2013
Missions
- Council (Asset Recovery)
- Alien Abductions
Map Dimensions
- Length: 47 tiles
- Width: 43 tiles
- Height: 4 tiles
- Total map area: 8084 tiles
Notes
- For the Asset Recovery Mission, the Assets are the Tape-Reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission.
- Also for the Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster from a Heavy can take out several Alien Squads at once!