Difference between revisions of "Industrial Office (EU2012)"
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Markamadeo (talk | contribs) (added a map with known Alien Pod Locations, will add more as they are discovered.) |
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− | [[ | + | {{Map Data Box (EU2012) |
+ | |missions=[[Alien Abductions (EU2012)|Abductions]], [[Asset Recovery (EU2012)|Asset Recovery]]<br>[[Covert Data Recovery (EU2012)|Covert Data Recovery]] <small>(EW DLC)</small> | ||
+ | |length=47 tiles | ||
+ | |width=43 tiles | ||
+ | |area=2021 tiles | ||
+ | }} | ||
− | ''' | + | '''Notes''' |
− | * Council (Asset Recovery) | + | * For the Asset Recovery [[The Council (EU2012)|Council]] [[Missions (EU2012)|mission]], the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission. |
− | + | * Also for the Asset Recovery mission: several squads of [[Thin Man (EU2012)|Thin Men]] are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced [[Rocket Launcher (EU2012)|Rocket]]/[[Blaster Launcher (EU2012)|Blaster]] launcher from a [[Heavy (EU2012)|Heavy]] can take out several [[Aliens (EU2012)|alien]] squads at once! | |
+ | <br clear="all"> | ||
− | ''' | + | <gallery widths=200px heights=150px perrow=4> |
− | + | File:INDUSTRIAL_OFFICE (EU2012).png|''Loading screen'' | |
− | + | File:Industrial Office 1 (EU2012).png|''LZ overview'' | |
− | + | File:Industrial Office 2 (EU2012).png|''Opposite overview'' | |
− | + | File:Industrial Office 6 (EU2012).png|''Covert Data Recovery Starting Zones'' | |
− | + | File:Industrial Office 7 (EU2012).png|''Meld Locations'' | |
− | '' | + | File:Industrial Office - Aliens.png|''Alien Pod Locations'' |
− | + | </gallery> | |
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{{Template:Maps Navbar (EU2012)}} | {{Template:Maps Navbar (EU2012)}} | ||
{{EU2012 Style}} | {{EU2012 Style}} |
Latest revision as of 05:20, 16 November 2014
Missions | Abductions, Asset Recovery Covert Data Recovery (EW DLC) |
Length | 47 tiles |
Width | 43 tiles |
Area | 2021 tiles |
Notes
- For the Asset Recovery Council mission, the assets are the tape-reel computers (when this game is set in 2015...), though their confirmation (or condition) is not required to complete the mission.
- Also for the Asset Recovery mission: several squads of Thin Men are often in (and of the roof of) the near corner inside the office where the two wings meet: A Danger Zone-enhanced Rocket/Blaster launcher from a Heavy can take out several alien squads at once!