Difference between revisions of "Input Device Reference (Apocalypse)"
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[[Category: Apocalypse]] | [[Category: Apocalypse]] | ||
+ | |||
+ | |||
+ | '''Legend:''' | ||
+ | {| {{stdTable}} | ||
+ | |- | ||
+ | | '''LMB''' | ||
+ | | Left Mouse Button | ||
+ | |- | ||
+ | | '''RMB''' | ||
+ | | Right Mouse Button | ||
+ | |} | ||
+ | |||
+ | |||
+ | == Cityscape Controls == | ||
+ | |||
+ | {| {{stdTable}} border = "1" | ||
+ | |- {{StdTable Sub Heading}} | ||
+ | ! General | ||
+ | ! Vehicles | ||
+ | |||
+ | |- valign ="top" | ||
+ | | | ||
+ | {| {{stdTable}} border = "1" | ||
+ | |- | ||
+ | ! {{stdTable Sub Heading}} colspan = "2" | General Interface | ||
+ | |- | ||
+ | | Pause on/off | ||
+ | | '''Spacebar''' | ||
+ | |- | ||
+ | | Time Controls | ||
+ | | '''0, 1, 2, 3, 4, 5''' | ||
+ | |- | ||
+ | | Switch Map View | ||
+ | | '''Tab''' | ||
+ | |- | ||
+ | | Options | ||
+ | | '''O''' | ||
+ | |- | ||
+ | | Ufopedia | ||
+ | | '''F1''' | ||
+ | |- | ||
+ | | Scroll | ||
+ | | '''↑, ←, →, ↓''' | ||
+ | |- | ||
+ | | Quit Game | ||
+ | | '''Esc''' | ||
+ | |- | ||
+ | | Screen Capture | ||
+ | | '''Alt + P''' | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| {{stdTable}} border = "1" | ||
+ | |- | ||
+ | ! {{stdTable Sub Heading}} colspan = "2" | Overhead Map | ||
+ | |- | ||
+ | | Highlight Buildings | ||
+ | | '''LMB''' On Organization in Organizations tab | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| {{stdTable}} border = "1" | ||
+ | |- | ||
+ | ! {{stdTable Sub Heading}} colspan = "2" | Message Panel | ||
+ | |- | ||
+ | | Continue | ||
+ | | '''ESC''' | ||
+ | |- | ||
+ | | Center On | ||
+ | | '''Enter''' | ||
+ | |- | ||
+ | | Toggle Messages | ||
+ | | '''Spacebar''' | ||
+ | |} | ||
+ | |||
+ | | | ||
+ | {| {{stdTable}} border = "1" | ||
+ | |- | ||
+ | ! {{stdTable Sub Heading}} colspan = "2" | Selection/Grouping (Vehicles Tab) | ||
+ | |- | ||
+ | | Select Vehicle / Cancel Group | ||
+ | | '''LMB''' | ||
+ | |- | ||
+ | | Add Vehicle to Group / Select Lead Vehicle | ||
+ | | '''Ctrl + LMB''' | ||
+ | |- | ||
+ | | Remove from Group | ||
+ | | '''Ctrl + RMB''' | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | {| {{stdTable}} border = "1" | ||
+ | |- | ||
+ | ! {{stdTable Sub Heading}} colspan = "2" | Setting Destinations (Cityscape/Map) | ||
+ | |- | ||
+ | | Cancel | ||
+ | | '''Esc''' | ||
+ | |- | ||
+ | | Add Waypoint | ||
+ | | '''Ctrl + LMB''' | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| {{stdTable}} border = "1" | ||
+ | |- | ||
+ | ! {{stdTable Sub Heading}} colspan = "2" | Vehicle Orders (Cityscape/Map) | ||
+ | |- | ||
+ | | Go to Building | ||
+ | | '''Shift + LMB''' | ||
+ | |- | ||
+ | | Attack Vehicle | ||
+ | | '''Alt + LMB''' | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| {{stdTable}} border = "1" | ||
+ | |- | ||
+ | ! {{stdTable Sub Heading}} colspan = "2" | Vehicle Manual Control | ||
+ | |- | ||
+ | |Activate Manual Control | ||
+ | | '''M''' | ||
+ | |- | ||
+ | |Cancel | ||
+ | |'''Esc''' | ||
+ | |- | ||
+ | |Increase Speed | ||
+ | |'''Page Up''' | ||
+ | |- | ||
+ | |Decrease Speed | ||
+ | |'''Page Down''' | ||
+ | |- | ||
+ | |Increase Altitude (flying) | ||
+ | |'''Home''' | ||
+ | |- | ||
+ | |Decrease Altitude (flying) | ||
+ | |'''End''' | ||
+ | |- | ||
+ | |U-Turn (road) | ||
+ | |'''Home''' | ||
+ | |- | ||
+ | |Swap lanes(road) | ||
+ | |'''End''' | ||
+ | |- | ||
+ | |Set Direction | ||
+ | |'''RMB''' | ||
+ | |- | ||
+ | |Fire Weapon | ||
+ | |'''LMB''' | ||
+ | |} | ||
+ | |||
+ | |||
+ | |} | ||
+ | |||
+ | Notes: | ||
+ | * Add Waypoints: (needs a bit more elaboration on how to perform) | ||
+ | |||
+ | * Group Selection | ||
+ | ** In a group selection, the vehicle with the yellow border is the lead vehicle. You will take control of it during Manual Control and all other vehicles in the group will hover around it. | ||
+ | ** Group: During manual control, vehicles in a group will all fire on the same target that fired on by the lead vehicle. | ||
+ | * Manual Control | ||
+ | ** Manual control overrides firing controls during a stasis field effect, allowing the vehicle to fire. | ||
+ | |||
+ | == Battlescape Controls == | ||
+ | |||
+ | * Jumping with J + '''LMB''' allows an agent to jump off a ledge. This is different from the automatic jump performed when an agent comes across a one-tile hole. If an agent makes a two-tile-hole jump (this is only automatic) then the jumper may briefly fall unconscious. | ||
+ | * Alt-LMB will place a move-to marker for an agent to which the destination is occupied by another agent. When you move the occupier, the other agent will take the new position. Useful with line formation to avoid leaving a gap when moving between cover. |
Revision as of 02:43, 4 July 2020
Intent of Page
This page will eventually contain an index and an explanation on what keys are available in the game and what they do. The game manual only goes so far in explaining some of the keys, and many players will not know or use many of the useful keys available for interacting with the game.
For now, refer to the control reference that Zombie's put together on StrategyCore.
Legend:
LMB | Left Mouse Button |
RMB | Right Mouse Button |
Cityscape Controls
General | Vehicles | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
|
Notes:
- Add Waypoints: (needs a bit more elaboration on how to perform)
- Group Selection
- In a group selection, the vehicle with the yellow border is the lead vehicle. You will take control of it during Manual Control and all other vehicles in the group will hover around it.
- Group: During manual control, vehicles in a group will all fire on the same target that fired on by the lead vehicle.
- Manual Control
- Manual control overrides firing controls during a stasis field effect, allowing the vehicle to fire.
Battlescape Controls
- Jumping with J + LMB allows an agent to jump off a ledge. This is different from the automatic jump performed when an agent comes across a one-tile hole. If an agent makes a two-tile-hole jump (this is only automatic) then the jumper may briefly fall unconscious.
- Alt-LMB will place a move-to marker for an agent to which the destination is occupied by another agent. When you move the occupier, the other agent will take the new position. Useful with line formation to avoid leaving a gap when moving between cover.