Difference between revisions of "Installing (OpenXcom)"

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'''OpenXcom requires the original [[X-COM]] resources (any version)'''. If you have the Steam version, you can find the game folder in "Steam\steamapps\common\xcom ufo defense\XCOM". Just copy the game subfolders (GEODATA, GEOGRAPH, MAPS, ROUTES, SOUND, TERRAIN, UFOGRAPH, UFOINTRO, UNITS) to OpenXcom's Data folder (usually the "data" subfolder).
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'''OpenXcom requires a vanilla version of the original [[X-COM]] resources.''' This includes:
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* DOS Version 1.4: You can check if you have the correct version if the "SOUND\GM.CAT" file exists.
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* Windows Version / Collector's Edition
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* Steam Version: You can find the game folder in "Steam\steamapps\common\xcom ufo defense\XCOM"
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'''Do not''' use modded versions (eg. [[XcomUtil]]) as they may cause bugs and crashes.
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Just copy the game subfolders (GEODATA, GEOGRAPH, MAPS, ROUTES, SOUND, TERRAIN, UFOGRAPH, UFOINTRO, UNITS) to OpenXcom's Data folder (usually the "data" subfolder).
  
 
== Windows ==
 
== Windows ==
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== Mac OS X ==
 
== Mac OS X ==
  
Copy the resources to the application’s '''data''' resource (right click the application > Show Package Contents > Contents > Resources > data).
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Copy the resources to the application's '''data''' resource (right click the application > Show Package Contents > Contents > Resources > data).
  
 
== Unix-like ==
 
== Unix-like ==
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* [http://code.google.com/p/yaml-cpp/ yaml-cpp], version 0.3.0 or older
 
* [http://code.google.com/p/yaml-cpp/ yaml-cpp], version 0.3.0 or older
  
Check your distribution’s package manager or the library website on how to install them.
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Check your distribution's package manager or the library website on how to install them.
  
 
If installing through a package manager, you should copy the resources to '''/usr/share/openxcom/data''', otherwise the '''data''' subfolder is preferred.
 
If installing through a package manager, you should copy the resources to '''/usr/share/openxcom/data''', otherwise the '''data''' subfolder is preferred.

Revision as of 17:04, 3 May 2013

OpenXcom requires a vanilla version of the original X-COM resources. This includes:

  • DOS Version 1.4: You can check if you have the correct version if the "SOUND\GM.CAT" file exists.
  • Windows Version / Collector's Edition
  • Steam Version: You can find the game folder in "Steam\steamapps\common\xcom ufo defense\XCOM"

Do not use modded versions (eg. XcomUtil) as they may cause bugs and crashes.

Just copy the game subfolders (GEODATA, GEOGRAPH, MAPS, ROUTES, SOUND, TERRAIN, UFOGRAPH, UFOINTRO, UNITS) to OpenXcom's Data folder (usually the "data" subfolder).

Windows

The installer will automatically detect Steam installations and take care of the resource copying for you, just follow the instructions.

If installing manually, copy the resources to the data subfolder.

Mac OS X

Copy the resources to the application's data resource (right click the application > Show Package Contents > Contents > Resources > data).

Unix-like

OpenXcom requires the following libraries:

Check your distribution's package manager or the library website on how to install them.

If installing through a package manager, you should copy the resources to /usr/share/openxcom/data, otherwise the data subfolder is preferred.

Data Folder

In most cases the OpenXcom data is in the data subfolder, but it will also look in one of the following paths.

You can also specify your own path by passing the command-line argument "-data ". The X-COM and OpenXcom data can be in different folders.

  • <working directory>\data
  • <binary directory>\data

Windows

  • C:\Documents and Settings\<user>\My Documents\OpenXcom\data
  • C:\Users\<user>\Documents\OpenXcom\data

Mac OS X

  • <application resources>\data (Mac OS X)
  • ~/Library/Application Data/OpenXcom/data (Mac OS X)

Unix-like

  • $XDG_DATA_HOME/openxcom/data (Linux)
  • $XDG_DATA_DIRS/openxcom/data (Linux)