Difference between revisions of "Interface Features (OpenXcom)"

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OpenXcom contains a whole lot of additional interface features, and more are being added all the time. This page is an attempt to list them all.
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#REDIRECT [[Options (OpenXcom)]]
Eventually, most of these will be re-mappable via in-game menu or config file, but for now most are hardcoded. [[User:Moriarty|Moriarty]] 15:00, 7 February 2013 (EST)
 
 
 
 
 
== Geoscape ==
 
* mouse wheel: change zoom level
 
* radar range can be displayed for bases and craft. default toggle is "r" key
 
* in dogfight, craft weapons can be disabled/enabled by clicking on them
 
 
 
== Battlescape ==
 
* pre-mission equip screen: right-click grenades to prime before combat
 
* mouse wheel forward/back: change viewing level up/down
 
* mouse forward/back buttons (where present): switch to next/previous soldier
 
* tab/shift: switch to next/previous soldier (also in equip screen and pre-mission equip screen)
 
* right-click on a door when standing in front of it opens the door (like in TFTD)
 
* right-click to cancel a unit walking
 
* right-click while camera follows projectile to speed it up (projectile warps to point of impact)
 
* "r" key automatically reloads the primary weapon, picking the correct ammo from the inventory (if possible)
 
* "ESC" brings up the options screen
 
<!-- still to try out and add here: "strafe", "run" etc. -->
 
<!-- somebody mentioned adding "c" for "crouch" along with a whole lot of other key bindings... have to look if that has been added to main branch -->
 
 
 
== Basescape ==
 
* when assigning personnel for research or manufacturing, right-click the up/down arrow to set amount to maximum/zero
 
* when manufacturing, right-click on "Total to Produce" up/down arrow to set amount to 999 or 1, respectively
 
* in the lists for "Transfer", "Purchase/Recruit" and "Sell/Sack", use mouse wheel to scroll through the list, and right-click up/down arrow to set amount to maximum/zero
 
* in the list of soldiers on a transport craft, you can re-arrange the soldiers by clicking on the arrows. if you right-click an arrow, the soldier is moved all the way to the extreme end of the list
 
[[Category:OpenXcom]]
 

Latest revision as of 00:42, 28 May 2014

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