Interface Features (OpenXcom)

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Revision as of 12:26, 7 February 2013 by Moriarty (talk | contribs) (summarized interface additions in OpenXcom)
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Geoscape

  • mouse wheel: change zoom level
  • radar range can be displayed for bases and craft. default toggle is "r" key
  • in dogfight, craft weapons can be disabled/enabled by clicking on them

Battlescape

  • pre-mission equip screen: right-click grenades to prime before combat
  • mouse wheel: change viewing level
  • mouse forward/back buttons (where present): switch to next/previous soldier
  • tab: switch to next soldier (also in equip screen and pre-mission equip screen)
  • right-click on a door when standing in front of it opens the door (like in TFTD)
  • right-click to cancel a unit walking

Basescape

  • when assigning personnel for research or manufacturing, right-click the up/down arrow to set amount to maximum/zero