Item Destruction Table (TFTD)
This page lists the damage that must be done by an explosive weapon to destroy a given object. Listed from most fragile objects to most durable and indestructible.
Note: The Sonic Pulser, Magna-Pack Explosive, Particle Disturbance Grenade, and Magna-Blast Grenade have negative values for the amount of power needed to destroy them, making them effectively indestructible.
Item | Damage needed to destroy |
---|---|
X-Com Corpses | 0(any explosion) |
Civilian Male Corpse | 12 |
All items not listed | 20 |
Small alien corpses | 26 |
Hydro Jet Cannon clips | 40 |
Chemical Flare | 40 |
Phosphorous Torpedo | 40 |
Disrupter Pulse Launcher | 40 |
Sonic Pistol | 45 |
Gas Cannon clips | 50 |
All Sonic weaponry and clips EXCEPT Sonic Pistol | 50 |
Small and Large torpedoes | 50 |
Thermal Shok Bomb | 60 |
Disrupter Pulse Torpedo | 60 |
Gauss weapon clips | 70 |
Dye Grenade | 110 |
Magna-Blast Grenade | (-)106 |
Particle Grenade | (-)106 |
Sonic Pulser | (-)106 |
Magna-Pack Explosive | (-)116 |