Difference between revisions of "Jaeger (Long War)"

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m (Adding ability names.)
Line 5: Line 5:
 
|Specialist1=[[File:MEC VITAL POINT TARGETING.png|32px|center]]'''Vital-Point Targeting'''<br/>''''
 
|Specialist1=[[File:MEC VITAL POINT TARGETING.png|32px|center]]'''Vital-Point Targeting'''<br/>''''
 
|SpecialistE1=''''
 
|SpecialistE1=''''
|LCorporal1=[[File:.png|32px|center]]'''Platform Stability'''<br/>''''
+
|LCorporal1=[[File:MEC_PLATFORM_STABILITY.png|32px|center]]'''Platform Stability'''<br/>''Any shots taken without moving have +10 Aim and +10% critical chance.''
 
|LCorporal2=[[File:.png|32px|center]]'''Sharpshooter'''<br/>''''
 
|LCorporal2=[[File:.png|32px|center]]'''Sharpshooter'''<br/>''''
 
|LCorporal3=[[File:.png|32px|center]]'''Aggression'''<br/>''''
 
|LCorporal3=[[File:.png|32px|center]]'''Aggression'''<br/>''''

Revision as of 21:34, 24 June 2014

MEC variant of the Sniper class

Abilities

Rank Ability
RANK SQUADDIE.png
Specialist
MEC VITAL POINT TARGETING.png
Vital-Point Targeting
'
'
RANK CORPORAL.png
Lance Corporal
MEC PLATFORM STABILITY.png
Platform Stability
Any shots taken without moving have +10 Aim and +10% critical chance.
Sharpshooter
'
Aggression
'
' ' '
RANK SERGEANT.png
Corporal
Flush
'
Automated Threat Assessment
'
Damn Good Ground
'
' ' '
RANK LIEUTENANT.png
Sergeant
Advanced Fire Control
'
Ranger
'
Jet Boot Module
'
' ' '
RANK CAPTAIN.png
Tech Sergeant
Damage Control
'
Executioner
'
Lone Wolf
'
' ' '
RANK MAJOR.png
Gunnery Sergeant
Shredder Ammo
'
Squadsight
'
Bring 'Em On
'
' ' '
RANK COLONEL.png
Master Sergeant
Light 'Em Up
'
Absorption Fields
'
Ready For Anything
'
' ' '


Stat Progression

Rank HP at level Total HP Aim at level Total Aim
Specialist 0 0 7 7
Lance Corporal 0 0 4 11
Corporal 1 1 4 15
Sergeant 0 1 4 19
Tech Sergeant 0 1 4 23
Gunnery Sergeant 0 1 4 27
Master Sergeant 1 2 7 34