LMG (EU2012)
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Description |
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Source: XCOM: Enemy Unknown (2012)
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Notes
Research Required | N/A |
Base Costs | N/A |
Base Damage | 3-5 |
Critical Damage | 6 or 7 |
Critical Chance | 0% |
Range | Medium |
Abilities | None |
- LMGs can only be used by Heavy soldiers.
- The listed Critical Damage (on the EW DLC) is 6-8 but the actual values are either 6 (66% of the shots) or 7 (33%) due to a game bug.
- While their critical chance is limited when compared to Sniper Rifles or Shotguns, the LMG can be a very useful weapon in suppressing enemy targets, if the Heavy has appropriate training. The LMG also doesn't suffer from the range restrictions of the mentioned weapons and can be used either on enclosed urban or open UFO maps.
- Suppressing a target with this weapon will consume 2/3s of its ammo (or 1/3 after Ammo Conservation project is developed). It isn't possible to use suppression if the ammo is below this level.