Difference between revisions of "LOFTEMPS.DAT"

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In Binary, the file creates 16x16 bitmaps, where 1 is solid and 0 is empty. These are then layered using the 12 loft references in the MCD files to create a 16x16x12 3D object.
 
In Binary, the file creates 16x16 bitmaps, where 1 is solid and 0 is empty. These are then layered using the 12 loft references in the MCD files to create a 16x16x12 3D object.
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BladeFireLight has written detailed information of the MCD files and the LOFTEMPS.DAT, which can be found on this link: [http://www.strategycore.co.uk/forums/lofiversion/index.php?t1468.html Map Control Data (MCD)]

Revision as of 21:26, 17 November 2005

General Notes

LOFTEMPS.DAT is found in GEODATA and contains "3D" information on the map objects.

There are 112 entries, each of which are 32 bytes long. It is 3,584 bytes long.

In Binary, the file creates 16x16 bitmaps, where 1 is solid and 0 is empty. These are then layered using the 12 loft references in the MCD files to create a 16x16x12 3D object.

BladeFireLight has written detailed information of the MCD files and the LOFTEMPS.DAT, which can be found on this link: Map Control Data (MCD)