Difference between revisions of "LOFTEMPS.DAT"

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== General Notes ==
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==General Notes==
 
LOFTEMPS.DAT is found in GEODATA and contains "3D" information on the map objects.  
 
LOFTEMPS.DAT is found in GEODATA and contains "3D" information on the map objects.  
  
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In Binary, the file creates 16x16 bitmaps, where 1 is solid and 0 is empty. These are then layered using the 12 loft references in the MCD files to create a 16x16x12 3D object.
 
In Binary, the file creates 16x16 bitmaps, where 1 is solid and 0 is empty. These are then layered using the 12 loft references in the MCD files to create a 16x16x12 3D object.
  
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==Additional Information==
 
BladeFireLight has written detailed information of the MCD files and the LOFTEMPS.DAT, which can be found on this link: [http://www.strategycore.co.uk/forums/lofiversion/index.php?t1468.html Map Control Data (MCD)]
 
BladeFireLight has written detailed information of the MCD files and the LOFTEMPS.DAT, which can be found on this link: [http://www.strategycore.co.uk/forums/lofiversion/index.php?t1468.html Map Control Data (MCD)]
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==Images==
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Here are the 112, 16x16 bitmaps (white is solid):
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[[Image:Loftemps.gif]]
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Thanks to [[User:Bomb_Bloke|Bomb Bloke]] for exporting them for me. --[[User:Danial|Danial]] 15:15, 17 Nov 2005 (PST)

Revision as of 23:15, 17 November 2005

General Notes

LOFTEMPS.DAT is found in GEODATA and contains "3D" information on the map objects.

There are 112 entries, each of which are 32 bytes long. It is 3,584 bytes long.

In Binary, the file creates 16x16 bitmaps, where 1 is solid and 0 is empty. These are then layered using the 12 loft references in the MCD files to create a 16x16x12 3D object.

Additional Information

BladeFireLight has written detailed information of the MCD files and the LOFTEMPS.DAT, which can be found on this link: Map Control Data (MCD)

Images

Here are the 112, 16x16 bitmaps (white is solid):

File:Loftemps.gif

Thanks to Bomb Bloke for exporting them for me. --Danial 15:15, 17 Nov 2005 (PST)