Difference between revisions of "LargeScout Hillside (EU2012)"
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* Unlike most maps, the squad will start with on higher ground than the aliens and with plenty of abundant cover. |
* Unlike most maps, the squad will start with on higher ground than the aliens and with plenty of abundant cover. |
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* The key map feature is the large NW hill that separates both Drop Zones. Its top can be accessed easily from both starting locations and it is a perfect Sniper position since it will allow to cover both sides of the hill. |
* The key map feature is the large NW hill that separates both Drop Zones. Its top can be accessed easily from both starting locations and it is a perfect Sniper position since it will allow to cover both sides of the hill. |
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− | * The NW hill also extends towards the UFO door and it creates a bottleneck at ground level. |
+ | * The NW hill also extends towards the UFO door and it creates a bottleneck at ground level between both. |
* The southern and eastern map areas are almost empty of cover. |
* The southern and eastern map areas are almost empty of cover. |
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Revision as of 16:59, 23 February 2013
Missions
- Landed UFO
Map Dimensions
- Length: 70 tiles
- Width: 70 tiles
- Height: 4 tiles
- Total map area: 19600 tiles
Notes
- Starting Locations - either N or W of the UFO. The northern Drop Zone will face directly the UFO's entry door.
- Unlike most maps, the squad will start with on higher ground than the aliens and with plenty of abundant cover.
- The key map feature is the large NW hill that separates both Drop Zones. Its top can be accessed easily from both starting locations and it is a perfect Sniper position since it will allow to cover both sides of the hill.
- The NW hill also extends towards the UFO door and it creates a bottleneck at ground level between both.
- The southern and eastern map areas are almost empty of cover.
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