Difference between revisions of "Large Disruption Shield (Apocalypse)"

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The Large Disrupter Shield is identical to the [[Small Disruption Shield (Apocalypse) | Small Disrupter Shield]], only it's larger in size and capacity, being 3×3 option module slots in size with 400 rechargeable hit points.  
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The Large Disruption Shield is identical to the [[Small Disruption Shield (Apocalypse) | Small Disruption Shield]], only it's larger in size and capacity, being 3×3 option module slots in size with 400 rechargeable hit points.  
  
Due to its size, it's not as favoured as its smaller cousin for use on anything but the Annihilator.  
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It is not as favored as its smaller cousin for most aircraft as its larger shape denies the space for most common upgrade modules apart from the small and medium weapons control units. It is best suited to [[Annihilator]]s, which appears to be designed with them in mind.  
  
Please refer to the Small Disruptor Shield section for more generalized information on the vehicle shields in general.  
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Please refer to the [[Small Disruption Shield (Apocalypse) |Small Disruption Shield]] section for more generalized information on how vehicle shields function.
  
==Large vs. Small Shield Efficiency==
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== See Also ==
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* [[Vehicle Equipment (Apocalypse)|Vehicle Equipment]]
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* [[Small vs Large Disruption Shields (Apocalypse)| Small vs Large Disruption Shields]]
  
The Large Disrupter Shield appears to be designed to be fitted in pairs on the [[Annihilator (Apocalypse)|Annihilator]], which is also the only ship that can make the best use of the large shields in combination with 3 small shields or a variety of other 2×2 options.
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[[Category: Apocalypse]]
 
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[[Category: Vehicle Equipment (Apocalypse)]]
On any other ship, the large shield will prove to be inefficient. A large shield will take up more slots than two smaller shields (9 vs. 8 slots), but provide an equal amount of shielding. On ships with 4×4 slot space, a large shield will only offer 400 extra hitpoints and any leftover room can only be filled with small accuracy modules. On the other hand, four small shields will fill all of the space, but provide 800 points of shield energy.
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[[Category: Vehicle Items (Apocalypse)]]
 
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[[Category: Alien Artifacts (Apocalypse)]]
Why do the large shields work best on the Annihilator when it's inefficient on almost every other ship? The Annihilator has a 5×6 block of option slots, which is an uneven number of rows, as are are the large shields. 
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[[Category: Research (Apocalypse)]]
 
 
To arm an Annihilator with maximum shields, there are two options (henceforth referred as 6S and 2L3S respectively):
 
# 6 small shields, with a 1×76 free gap. Or;
 
# 2 large shields and 3 small shields, no gaps. 
 
 
 
The total amount of shielding provided by each method:
 
#6S: 6 × 200 = '''1200'''
 
#2L3S: (2 × 400) + (3 × 200) = 800 + 600 = '''1400'''
 
 
 
The only benefit of using 6S is that you have that free 1×6 strip that can fit a variety of small or medium accuracy modifiers. Due to the nature of the weapons that you will fit on the Annihilator, there is little benefit to using the accuracy modules for anything but filler in this instance.
 
 
 
With the 2L3S combination, if you replace one small shield with an X-Com advanced accuracy mod, you will be given the same amount of shield energy as 6S, but with a vastly superior accuracy increase. Or if accuracy modification isn't your cup of tea, then a Missile Evasion Matrix or Teleporter can be used. The 2×2 gap offers more flexibility than the 1×6 strip.
 
 
 
The only other ship that may benefit from the Large Shield would be the Explorer. It can fit only two small shields and a pair of medium accuracy modifications, or one large shield and three small accuracy modifiers. As Accuracy modifiers of either caliber aren't terribly effective, it doesn't matter which setup is used as you'll always get a maximum of 400 shield points.
 

Revision as of 14:26, 14 November 2009

The Large Disruption Shield is identical to the Small Disruption Shield, only it's larger in size and capacity, being 3×3 option module slots in size with 400 rechargeable hit points.

It is not as favored as its smaller cousin for most aircraft as its larger shape denies the space for most common upgrade modules apart from the small and medium weapons control units. It is best suited to Annihilators, which appears to be designed with them in mind.

Please refer to the Small Disruption Shield section for more generalized information on how vehicle shields function.

See Also