Difference between revisions of "Laser Pistol (EU2012)"
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[[Category: Enemy Unknown (2012)]] |
[[Category: Enemy Unknown (2012)]] |
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[[Category: Equipment (EU2012)]] |
[[Category: Equipment (EU2012)]] |
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+ | [[Category: Weapons (EU2012)]] |
Revision as of 11:40, 11 October 2013
- For the original UFO: Enemy Unknown (1994) version, see Laser Pistol
Description |
The laser pistol relies on our latest advancements to provide a more powerful sidearm that does not require reloading in the field.
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Source: XCOM: Enemy Unknown (2012)
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Stats
Property | Info |
---|---|
Requires: | Beam Weapons |
Cost: | 5 x Alloys |
Grey Market Value: | Cannot be sold |
Damage | Base: 2 (3 After Improved Pistol III) |
Shot Type | Laser |
Terrain Damage | 125 |
Range | 27 |
Critical Chance | 10% (30% After Improved Pistol I) |
Notes
The Laser Pistol is a laser-based weapon in XCOM: Enemy Unknown and becomes available for manufacture (along with the Laser Rifle) after completing the research Beam Weapons.
- The Laser Pistol, like all the other pistols, can be visually seen strapped to the XCOM soldier's right thigh.
- Compared to its counterparts, the laser pistol has a 10% higher critical chance.
- Certain mods, such as the Warspace Extension Mod, has the laser pistol (along with all other laser weaponry) have the least damage out of the types at the exchange of increased accuracy.
- The Laser Pistol is a particularly good upgrade for a Sniper with the Gunslinger ability and relevant Foundry upgrades.
See Also