Difference between revisions of "Laser Pistol (EU2012)"
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− | + | {{OriginalVersion (EU2012)}} | |
− | + | {{Ref Open | title = Description }} | |
− | + | [[File:LASER PISTOL (EU2012).png|100px|right|Laser Pistol]] | |
− | + | The laser pistol relies on our latest advancements to provide a more powerful sidearm that does not require reloading in the field. | |
− | + | *An improvement on the conventional pistol | |
− | + | {{Ref Close | source = XCOM: Enemy Unknown (2012)}} | |
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==Notes== | ==Notes== | ||
− | '' | + | {{Weapon Data Box (EU2012) |
+ | |requires=[[Beam Weapons (EU2012)|Beam Weapons]] | ||
+ | |costs=§10<br>10 [[Alien Alloys (EU2012)|Alloys]]<br>10 Engineers | ||
+ | |base damage=1-3 (+1 with [[Foundry (EU2012)#Improved Pistol III|Improved Pistol III]]) | ||
+ | |critical damage=3 or 4 (+1 with [[Foundry (EU2012)#Improved Pistol III|Improved Pistol III]]) | ||
+ | |critical chance=10% (+10% with [[Foundry (EU2012)#Improved Pistol I|Improved Pistol I]]) | ||
+ | |range= Medium | ||
+ | |abilities=None | ||
+ | |ammo=Unlimited | ||
+ | }} | ||
+ | *The Laser Pistol is a laser-based weapon in XCOM: Enemy Unknown and becomes available for manufacture (along with the [[Laser Rifle (EU2012)|Laser Rifle]]) after completing the research [[Beam Weapons (EU2012)|Beam Weapons]]. | ||
+ | *The Laser Pistol, like all the other pistols, can be visually seen strapped to the XCOM [[Soldiers (EU2012)|soldier]]'s right thigh. | ||
+ | *Compared to its counterparts, the laser pistol has a 10% higher critical chance. | ||
+ | *The Laser Pistol is a particularly good upgrade for a [[Sniper (EU2012)|Sniper]] with the '''Gunslinger''' ability and relevant Foundry upgrades. | ||
+ | * While the listed Critical Damage (on the EW DLC) is 3-5, the actual values are either 3 (66% of the shots) or 4 (33%) due to a bug. | ||
+ | <br clear="all"> | ||
==See Also== | ==See Also== | ||
− | + | *[[Pistol (EU2012)]] | |
+ | *[[Plasma Pistol (EU2012)]] | ||
+ | <br clear="all"> | ||
+ | {{Equipment (EU2012)}} | ||
[[Category: Enemy Unknown (2012)]] | [[Category: Enemy Unknown (2012)]] | ||
[[Category: Equipment (EU2012)]] | [[Category: Equipment (EU2012)]] | ||
+ | [[Category: Weapons (EU2012)]] |
Latest revision as of 16:54, 30 January 2014
- For the original UFO: Enemy Unknown (1994) version, see Laser Pistol
Description |
The laser pistol relies on our latest advancements to provide a more powerful sidearm that does not require reloading in the field.
|
Source: XCOM: Enemy Unknown (2012)
|
Notes
Research Required | Beam Weapons |
Base Costs | §10 10 Alloys 10 Engineers |
Base Damage | 1-3 (+1 with Improved Pistol III) |
Critical Damage | 3 or 4 (+1 with Improved Pistol III) |
Critical Chance | 10% (+10% with Improved Pistol I) |
Range | Medium |
Abilities | None |
- The Laser Pistol is a laser-based weapon in XCOM: Enemy Unknown and becomes available for manufacture (along with the Laser Rifle) after completing the research Beam Weapons.
- The Laser Pistol, like all the other pistols, can be visually seen strapped to the XCOM soldier's right thigh.
- Compared to its counterparts, the laser pistol has a 10% higher critical chance.
- The Laser Pistol is a particularly good upgrade for a Sniper with the Gunslinger ability and relevant Foundry upgrades.
- While the listed Critical Damage (on the EW DLC) is 3-5, the actual values are either 3 (66% of the shots) or 4 (33%) due to a bug.
See Also