Difference between revisions of "Laser Sniper Rifle (EU2012)"
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+ | * The Laser Sniper Rifle is the first major weapon upgrade for [[Sniper (EU2012)|Snipers]]. | ||
+ | * While the listed Critical Damage (on the EW DLC) is 9-11, the actual values are either 9 (66% of the shots) or 10 (33%) due to a bug. | ||
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==See Also== | ==See Also== |
Revision as of 16:37, 30 January 2014
Description |
The Laser Sniper Rifle provides a greater chance of inflicting critical damage to enemy targets. However, due to the unwieldy nature of this rifle, our soldiers will suffer a penalty when attempting to strike targets at close range.
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Source: XCOM: Enemy Unknown (2012)
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Notes
Research Required | Precision Lasers |
Base Costs | §35 25 Alloys 12 Engineers |
Base Damage | 5-7 |
Critical Damage | 9 or 10 |
Critical Chance | 30% |
Range | Long |
Abilities | None |
- The Laser Sniper Rifle is the first major weapon upgrade for Snipers.
- While the listed Critical Damage (on the EW DLC) is 9-11, the actual values are either 9 (66% of the shots) or 10 (33%) due to a bug.