Difference between revisions of "Laser War Premise"
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(Created page with "== Laser War Part 1 : January - March (Early Game) == Consider an increasing full theme of early game techniques, to open into Laser Cannons etc. Here is the full list avail...") |
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Consider an increasing full theme of early game techniques, to open into Laser Cannons etc. Here is the full list available as of today: | Consider an increasing full theme of early game techniques, to open into Laser Cannons etc. Here is the full list available as of today: | ||
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− | ============ | + | == [[Conventional(Rifle/AC-HE/Small Rocket) in 14 Soldiers Opening: Infantry First Mech-Laser Tank]] == |
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+ | [[Conventional(Rifle/AC-HE/Small Rocket) in 14 Soldiers Opening: Infantry First Mech-Laser Tank]] | ||
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+ | == Mixed Conventional : 1 Tank/ Rocket Launcher and 10 Soldiers : Aggressive Tech Advance vs Sectoid == | ||
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+ | [[Mixed Conventional : 1 Tank/ Rocket Launcher and 10 Soldiers : Aggressive Tech Advance vs Sectoid]] | ||
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+ | == [[Conventional and 2 Tank/Cannon 6 Soldiers Opening: Stable Alloy Infantry Mech-Laser Tank]] == | ||
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+ | [[Conventional and 2 Tank/Cannon 6 Soldiers Opening: Stable Alloy Infantry Mech-Laser Tank]] |
Latest revision as of 09:49, 27 June 2022
Laser War Part 1 : January - March (Early Game)
Consider an increasing full theme of early game techniques, to open into Laser Cannons etc. Here is the full list available as of today:
Conventional(Rifle/AC-HE/Small Rocket) in 14 Soldiers Opening: Infantry First Mech-Laser Tank
Conventional(Rifle/AC-HE/Small Rocket) in 14 Soldiers Opening: Infantry First Mech-Laser Tank
Mixed Conventional : 1 Tank/ Rocket Launcher and 10 Soldiers : Aggressive Tech Advance vs Sectoid
Mixed Conventional : 1 Tank/ Rocket Launcher and 10 Soldiers : Aggressive Tech Advance vs Sectoid
Conventional and 2 Tank/Cannon 6 Soldiers Opening: Stable Alloy Infantry Mech-Laser Tank
Conventional and 2 Tank/Cannon 6 Soldiers Opening: Stable Alloy Infantry Mech-Laser Tank