Difference between revisions of "Light Weapons Control (Apocalypse)"

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A weapon control module can give extra accuracy to guided projectiles. The space requirement for the light weapon control is 1x1, so it's best suited to the Hoverbike (actually its the only thing that will fit on it).
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the Light Weapons Control adds a 10% improvement to the overall accuracy of the weapons on a vehicle, allowing better target acquisition of stationary targets. It is the smaller of the weapon controls, requiring a 1 × 1 option slot. The [[Hoverbike (Apocalypse)| Hoverbike]] has a slot specifically for this module. It is also an excellent item to fill in any gaps in the option slots if there are any.  
  
Weapon control modules '''are useless when using guns''' (ONLY my hypothesis after playing the game to death - I could be wrong). It does not matter how accurately you miss... you'll still miss. Use them with missile weapons for best results.
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== Value Stacking ==
  
Weapon control modules can be stacked. You will only get 50% increase cumulative of each module if you use multiple.
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The abilities of the weapon control modules can be stacked, however every additional module will have its accuracy reduced incrementally more for every module that is installed. The N<sup>th</sup> module will have its power divided by N. This is known as a [https://en.wikipedia.org/wiki/Harmonic_series_(mathematics) Harmonic Series].
  
eg: '''VERY rough estimate'''
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For example:  
* 1xmodule = 20% increase
 
* 2xmodule = 20 + (50% x 20) = 30% increase
 
* 3xmodule = 20 + (50% x 20) + (50%x(50%x20)) = 35% increase
 
* 4xmodule = 20 + (50% x 20) + (50%x(50%x(50%x20)))= 37.5% increase.
 
  
I don't know the exact formula, but it seems that using more than two modules of ANY sort becomes almost pointless.
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* 1st module: 10% (10% / 1)
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* 2nd module: 5% (10% / 2) with both modules adding 15% accuracy to the vehicle
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* 3rd module: 3.33% (10% / 3) with all three modules adding 18% (18.33% rounded down) accuracy to the vehicle
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* 4th module: 2.5% (10% / 4) with all four module adding 20% (20.83% rounded down) accuracy to the vehicle
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The fractions are rounded down to an integer. If mixing weapon control sizes, the larger sizes are considered first in the formula.
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In short, the more modules of the same type that are installed beyond the first 2 reduce the overall effectiveness of the accuracy boost.
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== See also ==
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* [[Vehicle Equipment (Apocalypse)|Vehicle Equipment]]
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* [[Cyberweb]]
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[[Category: Apocalypse]]
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[[Category: Vehicle Equipment (Apocalypse)]]
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[[Category: Vehicle Items (Apocalypse)]]

Revision as of 04:48, 9 February 2019

the Light Weapons Control adds a 10% improvement to the overall accuracy of the weapons on a vehicle, allowing better target acquisition of stationary targets. It is the smaller of the weapon controls, requiring a 1 × 1 option slot. The Hoverbike has a slot specifically for this module. It is also an excellent item to fill in any gaps in the option slots if there are any.

Value Stacking

The abilities of the weapon control modules can be stacked, however every additional module will have its accuracy reduced incrementally more for every module that is installed. The Nth module will have its power divided by N. This is known as a Harmonic Series.

For example:

  • 1st module: 10% (10% / 1)
  • 2nd module: 5% (10% / 2) with both modules adding 15% accuracy to the vehicle
  • 3rd module: 3.33% (10% / 3) with all three modules adding 18% (18.33% rounded down) accuracy to the vehicle
  • 4th module: 2.5% (10% / 4) with all four module adding 20% (20.83% rounded down) accuracy to the vehicle

The fractions are rounded down to an integer. If mixing weapon control sizes, the larger sizes are considered first in the formula.

In short, the more modules of the same type that are installed beyond the first 2 reduce the overall effectiveness of the accuracy boost.

See also